public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if ((affected == null) || (!(affected instanceof MOB))) return; MOB mob = (MOB) affected; if (!CMLib.flags().canBreathe(mob)) affectableStats.setSensesMask(affectableStats.sensesMask() - EnvStats.CAN_NOT_BREATHE); }
public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if (affected == null) return; if (!(affected instanceof MOB)) return; affectableStats.setSensesMask(affectableStats.sensesMask() | EnvStats.CAN_NOT_MOVE); }
public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if (affected instanceof MOB) { MOB mob = (MOB) affected; if (triggerNow || ((mob.location() != null) && ((mob.location().domainType() == Room.DOMAIN_OUTDOORS_WATERSURFACE) || (mob.location().domainType() == Room.DOMAIN_INDOORS_WATERSURFACE)))) affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_FLYING); } }
public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if (affected instanceof MOB) { affectableStats.setSensesMask(affectableStats.sensesMask() | EnvStats.CAN_SEE_HIDDEN); if (ticksSinceLoss > 30) affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_HIDDEN); } else { if (unLocatable) affectableStats.setSensesMask(affectableStats.sensesMask() | EnvStats.SENSE_UNLOCATABLE); if (affected instanceof Item) { if ((((Item) affected).owner() != null) && (((Item) affected).owner() instanceof Room)) affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_HIDDEN); } else affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_HIDDEN); } }
public void affectEnvStats(Environmental affected, EnvStats affectableStats) { super.affectEnvStats(affected, affectableStats); if ((affected instanceof MOB) && (((MOB) affected).location() != null)) { MOB mob = (MOB) affected; Room room = mob.location(); int classLevel = mob.charStats().getClassLevel(this); if ((CMLib.flags().isHidden(mob)) && (classLevel >= 30) && ((room.domainType() & Room.INDOORS) == 0) && (room.domainType() != Room.DOMAIN_OUTDOORS_CITY)) affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_NOT_SEEN); if (classLevel >= 5) { if (CMLib.flags().isInDark(room)) affectableStats.setAttackAdjustment( affectableStats.attackAdjustment() - ((classLevel / 5) + 1)); else if ((room.domainType() & Room.INDOORS) == 0) switch (room.getArea().getClimateObj().weatherType(room)) { case Climate.WEATHER_BLIZZARD: case Climate.WEATHER_CLOUDY: case Climate.WEATHER_DUSTSTORM: case Climate.WEATHER_HAIL: case Climate.WEATHER_RAIN: case Climate.WEATHER_SLEET: case Climate.WEATHER_SNOW: case Climate.WEATHER_THUNDERSTORM: break; default: affectableStats.setAttackAdjustment( affectableStats.attackAdjustment() + ((classLevel / 5) + 1)); break; } } } }
public void affectEnvStats(Environmental host, EnvStats affectableStats) { affectableStats.setAbility(affectableStats.ability() + CMath.s_int(text())); affectableStats.setDisposition(affectableStats.disposition() | EnvStats.IS_BONUS); }