Exemple #1
0
  public void unInvoke() {
    // undo the affects of this spell
    if ((affected == null) || (!(affected instanceof MOB))) return;
    MOB mob = (MOB) affected;
    super.unInvoke();

    if (canBeUninvoked())
      mob.tell("You have a sinking feeling that your water walking ability is gone.");
  }
  @Override
  public void unInvoke() {
    // undo the affects of this spell
    if (!(affected instanceof MOB)) return;
    final MOB mob = (MOB) affected;

    super.unInvoke();

    if (canBeUninvoked()) mob.tell(L("Your strange cross-fertility subsides."));
  }
 @Override
 public void unInvoke() {
   // undo the affects of this spell
   if (affected == null) return;
   if (canBeUninvoked()) {
     final Room R = CMLib.map().roomLocation(affected);
     if ((R != null) && (CMLib.flags().isInTheGame(affected, true)))
       R.showHappens(CMMsg.MSG_OK_VISUAL, L("The piercing moon sets."));
   }
   super.unInvoke();
 }
Exemple #4
0
 public void unInvoke() {
   if ((affected instanceof MOB) && (myChants != null)) {
     Vector V = myChants;
     myChants = null;
     for (int i = 0; i < V.size(); i++) {
       Ability A = (Ability) V.elementAt(i);
       if ((A.affecting() != null) && (A.ID().equals(ID())) && (A.affecting() instanceof Item)) {
         Item I = (Item) A.affecting();
         I.delEffect(A);
       }
     }
   }
   super.unInvoke();
 }
 @Override
 public void unInvoke() {
   if (!(affected instanceof MOB)) return;
   final MOB mob = (MOB) affected;
   super.unInvoke();
   if (canBeUninvoked()) {
     if (!mob.amDead()) {
       if (mob.location() != null)
         mob.location()
             .show(mob, null, CMMsg.MSG_OK_ACTION, L("<S-NAME> end(s) <S-HIS-HER> hibernation."));
       else mob.tell(L("Your hibernation ends."));
     }
   }
 }
  @Override
  public void unInvoke() {
    // undo the affects of this spell
    if (!(affected instanceof MOB)) return;
    final MOB mob = (MOB) affected;
    final List<Ability> poisonAffects = this.poisonAffects;
    super.unInvoke();

    if (canBeUninvoked() && (poisonAffects != null)) {
      mob.tell(L("The poisons in your system are reviving."));
      for (Ability A : poisonAffects) {
        mob.addEffect(A);
        A.setAffectedOne(mob);
      }
      this.poisonAffects = null;
    }
  }
 @Override
 public void unInvoke() {
   Item I = null;
   if (affected instanceof Item) I = (Item) affected;
   super.unInvoke();
   if ((canBeUninvoked())
       && (I != null)
       && (I.owner() instanceof MOB)
       && (!I.amWearingAt(Wearable.IN_INVENTORY))) {
     final MOB mob = (MOB) I.owner();
     if ((!mob.amDead()) && (CMLib.flags().isInTheGame(mob, false))) {
       mob.tell(L("@x1 loosens its grip on your neck and falls off.", I.name(mob)));
       I.setRawWornCode(0);
       mob.location().moveItemTo(I, ItemPossessor.Expire.Player_Drop);
     }
   }
 }
  @Override
  public void unInvoke() {
    // undo the affects of this spell
    if (!(affected instanceof MOB)) return;
    final MOB mob = (MOB) affected;

    super.unInvoke();

    if (canBeUninvoked())
      if ((mob.location() != null)
          && (!mob.amDead())
          && (mob.getWearPositions(Wearable.WORN_FEET) > 0)) {
        spreadImmunity(mob);
        mob.location()
            .show(
                mob,
                null,
                CMMsg.MSG_OK_VISUAL,
                L("The fungus on <S-YOUPOSS> feet dies and falls off."));
      }
  }
  public void unInvoke() {
    // undo the affects of this spell
    if (!(affected instanceof MOB)) return;
    MOB mob = (MOB) affected;

    super.unInvoke();

    if ((canBeUninvoked() && (!mob.amDead()))) {
      mob.location().show(mob, null, CMMsg.MSG_OK_VISUAL, "<S-YOUPOSS> natural-will returns.");
      if (mob.amFollowing() != null) CMLib.commands().postFollow(mob, null, false);
      CMLib.commands().postStand(mob, true);
      if (mob.isMonster()) {
        if ((CMLib.dice().rollPercentage() > 50)
            || ((mob.getStartRoom() != null)
                && (mob.getStartRoom().getArea() != mob.location().getArea())
                && (CMLib.flags().isAggressiveTo(mob, null)
                    || (invoker == null)
                    || (!mob.location().isInhabitant(invoker)))))
          CMLib.tracking().wanderAway(mob, true, true);
        else if ((invoker != null) && (invoker != mob)) mob.setVictim(invoker);
      }
    }
  }