private synchronized void render(Graphics g) { if (level != null) { int xScroll = (int) (player.pos.x - screen.w / 2); int yScroll = (int) (player.pos.y - (screen.h - 24) / 2); soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y); level.render(screen, xScroll, yScroll); } if (!menuStack.isEmpty()) { menuStack.peek().render(screen); } if (Options.getAsBoolean(Options.DRAW_FPS, Options.VALUE_FALSE)) { Font.draw(screen, texts.FPS(fps), 10, 10); } if (player != null && menuStack.size() == 0) { if (isMultiplayer) { Font.draw(screen, texts.latency(latencyCacheReady() ? "" + avgLatency() : "-"), 10, 20); } Font.draw(screen, texts.health(player.health, player.maxHealth), 340, screen.h - 16); Font.draw(screen, texts.money(player.score), 340, screen.h - 27); Font.draw(screen, texts.nextLevel((int) player.getNextLevel()), 340, screen.h - 38); Font.draw(screen, texts.playerExp((int) player.pexp), 340, screen.h - 49); Font.draw(screen, texts.playerLevel(player.plevel), 340, screen.h - 60); } if (isMultiplayer && menuStack.isEmpty()) { chat.render(screen); } g.setColor(Color.BLACK); g.fillRect(0, 0, getWidth(), getHeight()); g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2); g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE); if (!menuStack.isEmpty() || level != null) { // render mouse renderMouse(screen, mouseButtons); g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null); } }
private void init() { soundPlayer = new SoundPlayer(); soundPlayer.startTitleMusic(); try { emptyCursor = Toolkit.getDefaultToolkit() .createCustomCursor( new BufferedImage(16, 16, BufferedImage.TYPE_INT_ARGB), new Point(0, 0), "empty"); } catch (RuntimeException e) { e.printStackTrace(); } setFocusTraversalKeysEnabled(false); requestFocus(); // hide cursor, since we're drawing our own one setCursor(emptyCursor); }
private synchronized void render(Graphics g) { if (level != null) { int xScroll = (int) (player.pos.x - screen.w / 2); int yScroll = (int) (player.pos.y - (screen.h - 24) / 2); soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y); level.render(screen, xScroll, yScroll); } if (!menuStack.isEmpty()) { menuStack.peek().render(screen); } Font.draw(screen, "FPS: " + fps, 10, 10); // for (int p = 0; p < players.length; p++) { // if (players[p] != null) { // String msg = "P" + (p + 1) + ": " + players[p].getScore(); // Font.draw(screen, msg, 320, screen.h - 24 + p * 8); // } // } if (player != null && menuStack.size() == 0) { Font.draw(screen, player.health + " / 10", 340, screen.h - 19); Font.draw(screen, "" + player.score, 340, screen.h - 33); } g.setColor(Color.BLACK); g.fillRect(0, 0, getWidth(), getHeight()); g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2); g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE); if (!menuStack.isEmpty() || level != null) { // render mouse renderMouse(screen, mouseButtons); g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null); } // String msg = "FPS: " + fps; // g.setColor(Color.LIGHT_GRAY); // g.drawString(msg, 11, 11); // g.setColor(Color.WHITE); // g.drawString(msg, 10, 10); }
private synchronized void render(Graphics g) { if (level != null) { int xScroll = (int) (player.pos.x - screen.w / 2); int yScroll = (int) (player.pos.y - (screen.h - 24) / 2); soundPlayer.setListenerPosition((float) player.pos.x, (float) player.pos.y); level.render(screen, xScroll, yScroll); } if (!menuStack.isEmpty()) { menuStack.peek().render(screen); } boolean drawFPS = Options.get("drawFPS") != null && Options.get("drawFPS").equals("true"); if (drawFPS) { Font.draw(screen, texts.FPS(fps), 10, 10); } if (player != null && menuStack.size() == 0) { Font.draw(screen, texts.health(player.health, player.maxHealth), 340, screen.h - 16); Font.draw(screen, texts.money(player.score), 340, screen.h - 27); Font.draw(screen, texts.nextLevel((int) player.getNextLevel()), 340, screen.h - 38); Font.draw(screen, texts.playerExp((int) player.pexp), 340, screen.h - 49); Font.draw(screen, texts.playerLevel(player.plevel), 340, screen.h - 60); } g.setColor(Color.BLACK); g.fillRect(0, 0, getWidth(), getHeight()); g.translate((getWidth() - GAME_WIDTH * SCALE) / 2, (getHeight() - GAME_HEIGHT * SCALE) / 2); g.clipRect(0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE); if (!menuStack.isEmpty() || level != null) { // render mouse renderMouse(screen, mouseButtons); g.drawImage(screen.image, 0, 0, GAME_WIDTH * SCALE, GAME_HEIGHT * SCALE, null); } }
public void handleAction(int id) { if (id == TitleMenu.RETURN_TO_TITLESCREEN) { clearMenus(); TitleMenu menu = new TitleMenu(GAME_WIDTH, GAME_HEIGHT); addMenu(menu); } else if (id == TitleMenu.START_GAME_ID) { clearMenus(); isMultiplayer = false; chat.clear(); localId = 0; localTeam = Team.Team1; synchronizer = new TurnSynchronizer(this, null, 0, 1); synchronizer.setStarted(true); createLevel(TitleMenu.level, TitleMenu.defaultGameMode); soundPlayer.stopBackgroundMusic(); } else if (id == TitleMenu.SELECT_LEVEL_ID) { addMenu(new LevelSelect(false, localTeam)); } else if (id == TitleMenu.SELECT_HOST_LEVEL_ID) { addMenu(new LevelSelect(true, localTeam)); } else if (id == TitleMenu.UPDATE_LEVELS) { GuiMenu menu = menuStack.pop(); if (menu instanceof LevelSelect) { addMenu(new LevelSelect(((LevelSelect) menu).bHosting, localTeam)); } else { addMenu(new LevelSelect(false, localTeam)); } } else if (id == TitleMenu.HOST_GAME_ID) { addMenu(new HostingWaitMenu()); isMultiplayer = true; isServer = true; chat.clear(); try { if (isServer) { localId = 0; localTeam = Team.Team1; serverSocket = new ServerSocket(3000); serverSocket.setSoTimeout(1000); hostThread = new Thread() { @Override public void run() { boolean fail = true; try { while (!isInterrupted()) { Socket socket = null; try { socket = serverSocket.accept(); } catch (SocketTimeoutException e) { } if (socket == null) { System.out.println("Waiting for player to connect"); continue; } fail = false; packetLink = new NetworkPacketLink(socket); createServerState = 1; break; } } catch (Exception e) { e.printStackTrace(); } if (fail) { try { serverSocket.close(); } catch (IOException e) { } } }; }; hostThread.start(); } } catch (Exception e) { e.printStackTrace(); } } else if (id == TitleMenu.JOIN_GAME_ID) { addMenu(new JoinGameMenu()); } else if (id == TitleMenu.CANCEL_JOIN_ID) { popMenu(); if (hostThread != null) { hostThread.interrupt(); hostThread = null; } } else if (id == TitleMenu.PERFORM_JOIN_ID) { menuStack.clear(); isMultiplayer = true; isServer = false; chat.clear(); try { localId = 1; localTeam = Team.Team2; packetLink = new ClientSidePacketLink(TitleMenu.ip, 3000); synchronizer = new TurnSynchronizer(this, packetLink, localId, 2); packetLink.setPacketListener(this); } catch (Exception e) { e.printStackTrace(); // System.exit(1); addMenu(new TitleMenu(GAME_WIDTH, GAME_HEIGHT)); } } else if (id == TitleMenu.HOW_TO_PLAY) { addMenu(new HowToPlayMenu()); } else if (id == TitleMenu.OPTIONS_ID) { addMenu(new OptionsMenu()); } else if (id == TitleMenu.SELECT_DIFFICULTY_ID) { addMenu(new DifficultySelect(false)); } else if (id == TitleMenu.SELECT_DIFFICULTY_HOSTING_ID) { addMenu(new DifficultySelect(true)); } else if (id == TitleMenu.KEY_BINDINGS_ID) { addMenu(new KeyBindingsMenu(keys, inputHandler)); } else if (id == TitleMenu.EXIT_GAME_ID) { System.exit(0); } else if (id == TitleMenu.RETURN_ID) { synchronizer.addCommand(new PauseCommand(false)); keys.tick(); } else if (id == TitleMenu.BACK_ID) { popMenu(); } }
private void tick() { // Not-In-Focus-Pause if (this.isFocusOwner() && level != null) { paused2 = false; } if (!this.isFocusOwner() && level != null) { keys.release(); mouseButtons.releaseAll(); if (!paused && !paused2) { PauseCommand pauseCommand = new PauseCommand(true); synchronizer.addCommand(pauseCommand); paused2 = true; } } if (isMultiplayer) { tickChat(); } if (requestToggleFullscreen || keys.fullscreen.wasPressed()) { requestToggleFullscreen = false; setFullscreen(!fullscreen); } if (level != null && level.victoryConditions != null) { if (level.victoryConditions.isVictoryConditionAchieved()) { addMenu(new WinMenu(GAME_WIDTH, GAME_HEIGHT, level.victoryConditions.playerVictorious())); level = null; return; } } if (packetLink != null) { packetLink.tick(); } mouseButtons.setPosition(getMousePosition()); if (!menuStack.isEmpty()) { menuStack.peek().tick(mouseButtons); } if (mouseMoved) { mouseMoved = false; mouseHideTime = 0; if (mouseButtons.mouseHidden) { mouseButtons.mouseHidden = false; } } if (mouseHideTime < 60) { mouseHideTime++; if (mouseHideTime == 60) { mouseButtons.mouseHidden = true; } } if (level == null) { mouseButtons.tick(); } else if (level != null) { if (synchronizer.preTurn()) { synchronizer.postTurn(); for (int index = 0; index < mouseButtons.currentState.length; index++) { boolean nextState = mouseButtons.nextState[index]; if (mouseButtons.isDown(index) != nextState) { synchronizer.addCommand(new ChangeMouseButtonCommand(index, nextState)); } } synchronizer.addCommand( new ChangeMouseCoordinateCommand( mouseButtons.getX(), mouseButtons.getY(), mouseButtons.mouseHidden)); mouseButtons.tick(); for (MouseButtons sMouseButtons : synchedMouseButtons) { sMouseButtons.tick(); } if (!paused) { for (int index = 0; index < keys.getAll().size(); index++) { Keys.Key key = keys.getAll().get(index); boolean nextState = key.nextState; if (key.isDown != nextState) { synchronizer.addCommand(new ChangeKeyCommand(index, nextState)); } } keys.tick(); for (Keys skeys : synchedKeys) { skeys.tick(); } if (keys.pause.wasPressed()) { keys.release(); mouseButtons.releaseAll(); synchronizer.addCommand(new PauseCommand(true)); } level.tick(); } // every 4 minutes, start new background music :) if (System.currentTimeMillis() / 1000 > nextMusicInterval) { nextMusicInterval = (System.currentTimeMillis() / 1000) + 4 * 60; soundPlayer.startBackgroundMusic(); } if (keys.screenShot.isDown) { takeScreenShot(); } } } if (createServerState == 1) { createServerState = 2; synchronizer = new TurnSynchronizer(MojamComponent.this, packetLink, localId, 2); clearMenus(); createLevel(TitleMenu.level, TitleMenu.defaultGameMode); synchronizer.setStarted(true); if (TitleMenu.level.vanilla) { packetLink.sendPacket( new StartGamePacket( TurnSynchronizer.synchedSeed, TitleMenu.level.getUniversalPath(), DifficultyList.getDifficultyID(TitleMenu.difficulty))); } else { packetLink.sendPacket( new StartGamePacketCustom( TurnSynchronizer.synchedSeed, level, DifficultyList.getDifficultyID(TitleMenu.difficulty))); } packetLink.setPacketListener(MojamComponent.this); } }
public void stop() { running = false; soundPlayer.shutdown(); }
private void tick() { if (packetLink != null) { packetLink.tick(); } mouseButtons.setPosition(getMousePosition()); if (!menuStack.isEmpty()) { menuStack.peek().tick(mouseButtons); } if (mouseMoved) { mouseMoved = false; mouseHideTime = 0; if (mouseHidden) { mouseHidden = false; } } if (mouseHideTime < 60) { mouseHideTime++; if (mouseHideTime == 60) { mouseHidden = true; } } mouseButtons.tick(); if (level != null) { if (synchronizer.preTurn()) { synchronizer.postTurn(); if (!paused) { for (int index = 0; index < keys.getAll().size(); index++) { Keys.Key key = keys.getAll().get(index); boolean nextState = key.nextState; if (key.isDown != nextState) { synchronizer.addCommand(new ChangeKeyCommand(index, nextState)); } } keys.tick(); for (Keys skeys : synchedKeys) { skeys.tick(); } if (keys.pause.wasPressed()) { keys.release(); synchronizer.addCommand(new PauseCommand(true)); } if (keys.fullscreen.wasPressed()) { setFullscreen(!fullscreen); } // if mouse is in use, update player orientation before level tick if (!mouseHidden) { // update player mouse, in world pixels relative to // player player.setAimByMouse( ((mouseButtons.getX() / SCALE) - (screen.w / 2)), (((mouseButtons.getY() / SCALE) + 24) - (screen.h / 2))); } else { player.setAimByKeyboard(); } level.tick(); } // every 4 minutes, start new background music :) if (System.currentTimeMillis() / 1000 > nextMusicInterval) { nextMusicInterval = (System.currentTimeMillis() / 1000) + 4 * 60; soundPlayer.startBackgroundMusic(); } if (keys.screenShot.isDown) { takeScreenShot(); } } } if (createServerState == 1) { createServerState = 2; synchronizer = new TurnSynchronizer(MojamComponent.this, packetLink, localId, 2); clearMenus(); createLevel(TitleMenu.level); synchronizer.setStarted(true); if (TitleMenu.level.vanilla) { packetLink.sendPacket( new StartGamePacket( TurnSynchronizer.synchedSeed, TitleMenu.level.getUniversalPath(), DifficultyList.getDifficultyID(TitleMenu.difficulty))); } else { packetLink.sendPacket( new StartGamePacketCustom( TurnSynchronizer.synchedSeed, level, DifficultyList.getDifficultyID(TitleMenu.difficulty))); } packetLink.setPacketListener(MojamComponent.this); } }