/**
  * find a variable with the given name from the list of variable
  *
  * @param vars a list of shaderNodeVariables
  * @param rightVarName the variable name to search for
  * @return the found variable or null is not found
  */
 public ShaderNodeVariable findNodeOutput(List<ShaderNodeVariable> vars, String rightVarName) {
   ShaderNodeVariable var = null;
   for (ShaderNodeVariable variable : vars) {
     if (variable.getName().equals(rightVarName)) {
       var = variable;
     }
   }
   return var;
 }
 /**
  * updates a variable from the Attribute list
  *
  * @param right the variable
  * @param mapping the mapping
  */
 public void updateVarFromAttributes(ShaderNodeVariable right, VariableMapping mapping) {
   DeclaredVariable dv = attributes.get(right.getName());
   if (dv == null) {
     dv = new DeclaredVariable(right);
     attributes.put(right.getName(), dv);
     updateRightTypeFromLeftType(mapping);
   } else {
     mapping.setRightVariable(dv.var);
   }
   dv.addNode(shaderNode);
 }
 /**
  * search a variable in a list from its name and merge the conditions of the variables
  *
  * @param variable the variable
  * @param varList the variable list
  */
 public void storeVariable(ShaderNodeVariable variable, List<ShaderNodeVariable> varList) {
   for (ShaderNodeVariable var : varList) {
     if (var.getName().equals(variable.getName())) {
       //                var.setCondition(mergeConditions(var.getCondition(),
       // variable.getCondition(), "||"));
       //                variable.setCondition(var.getCondition());
       return;
     }
   }
   varList.add(variable);
 }
  /**
   * reads an output mapping
   *
   * @param statement1 the staement being read
   * @return the mapping
   * @throws IOException
   */
  public VariableMapping readOutputMapping(Statement statement1) throws IOException {
    VariableMapping mapping = null;
    try {
      mapping = parseMapping(statement1, new boolean[] {true, false});
    } catch (Exception e) {
      throw new MatParseException("Unexpected mapping format", statement1, e);
    }
    ShaderNodeVariable left = mapping.getLeftVariable();
    ShaderNodeVariable right = mapping.getRightVariable();

    if (left.getType().startsWith("sampler") || right.getType().startsWith("sampler")) {
      throw new MatParseException("Samplers can only be inputs", statement1);
    }

    if (left.getNameSpace().equals("Global")) {
      left.setType("vec4"); // Globals are all vec4 for now (maybe forever...)
      storeGlobal(left, statement1);
    } else {
      throw new MatParseException(
          "Only Global nameSpace is allowed for outputMapping, got" + left.getNameSpace(),
          statement1);
    }

    if (!updateVariableFromList(right, shaderNode.getDefinition().getOutputs())) {
      throw new MatParseException(
          right.getName() + " is not an output variable of " + shaderNode.getDefinition().getName(),
          statement1);
    }

    checkTypes(mapping, statement1);

    return mapping;
  }
 /**
  * updates the right variable of the given mapping from a MatParam (a WorldParam) it checks if the
  * unifrom hasn't already been loaded, add it to the maps if not.
  *
  * @param param the MatParam
  * @param mapping the mapping
  * @param map the map of uniforms to search into
  * @return true if the param was added to the map
  */
 public boolean updateRightFromUniforms(
     MatParam param,
     VariableMapping mapping,
     Map<String, DeclaredVariable> map,
     Statement statement)
     throws MatParseException {
   ShaderNodeVariable right = mapping.getRightVariable();
   DeclaredVariable dv = map.get(param.getPrefixedName());
   if (dv == null) {
     right.setType(param.getVarType().getGlslType());
     right.setName(param.getPrefixedName());
     if (mapping.getLeftVariable().getMultiplicity() != null) {
       if (!param.getVarType().name().endsWith("Array")) {
         throw new MatParseException(param.getName() + " is not of Array type", statement);
       }
       String multiplicity = mapping.getLeftVariable().getMultiplicity();
       try {
         Integer.parseInt(multiplicity);
       } catch (NumberFormatException nfe) {
         // multiplicity is not an int attempting to find for a material parameter.
         MatParam mp = findMatParam(multiplicity);
         if (mp != null) {
           addDefine(multiplicity, VarType.Int);
           multiplicity = multiplicity.toUpperCase();
         } else {
           throw new MatParseException(
               "Wrong multiplicity for variable"
                   + mapping.getLeftVariable().getName()
                   + ". "
                   + multiplicity
                   + " should be an int or a declared material parameter.",
               statement);
         }
       }
       right.setMultiplicity(multiplicity);
     }
     dv = new DeclaredVariable(right);
     map.put(right.getName(), dv);
     dv.addNode(shaderNode);
     mapping.setRightVariable(right);
     return true;
   }
   dv.addNode(shaderNode);
   mapping.setRightVariable(dv.var);
   return false;
 }
 /**
  * updates the right variable of the given mapping from a UniformBinding (a WorldParam) it checks
  * if the unifrom hasn't already been loaded, add it to the maps if not.
  *
  * @param param the WorldParam UniformBinding
  * @param mapping the mapping
  * @param map the map of uniforms to search into
  * @return true if the param was added to the map
  */
 protected boolean updateRightFromUniforms(
     UniformBinding param, VariableMapping mapping, Map<String, DeclaredVariable> map) {
   ShaderNodeVariable right = mapping.getRightVariable();
   String name = "g_" + param.toString();
   DeclaredVariable dv = map.get(name);
   if (dv == null) {
     right.setType(param.getGlslType());
     right.setName(name);
     dv = new DeclaredVariable(right);
     map.put(right.getName(), dv);
     dv.addNode(shaderNode);
     mapping.setRightVariable(right);
     return true;
   }
   dv.addNode(shaderNode);
   mapping.setRightVariable(dv.var);
   return false;
 }
 /**
  * searcha variable in the given list and updates its type and namespace
  *
  * @param var the variable to update
  * @param list the variables list
  * @return true if the variable has been found and updated
  */
 protected boolean updateVariableFromList(ShaderNodeVariable var, List<ShaderNodeVariable> list) {
   for (ShaderNodeVariable shaderNodeVariable : list) {
     if (shaderNodeVariable.getName().equals(var.getName())) {
       var.setType(shaderNodeVariable.getType());
       var.setMultiplicity(shaderNodeVariable.getMultiplicity());
       var.setNameSpace(shaderNode.getName());
       return true;
     }
   }
   return false;
 }
  /**
   * store a varying
   *
   * @param node the shaderNode
   * @param variable the variable to store
   */
  public void storeVaryings(ShaderNode node, ShaderNodeVariable variable) {
    variable.setShaderOutput(true);
    if (node.getDefinition().getType() == Shader.ShaderType.Vertex
        && shaderNode.getDefinition().getType() == Shader.ShaderType.Fragment) {
      DeclaredVariable dv = varyings.get(variable.getName());
      if (dv == null) {
        techniqueDef.getShaderGenerationInfo().getVaryings().add(variable);
        dv = new DeclaredVariable(variable);

        varyings.put(variable.getName(), dv);
      }
      dv.addNode(shaderNode);
      // if a variable is declared with the same name as an input and an output and is a varying,
      // set it as a shader output so it's declared as a varying only once.
      for (VariableMapping variableMapping : node.getInputMapping()) {
        if (variableMapping.getLeftVariable().getName().equals(variable.getName())) {
          variableMapping.getLeftVariable().setShaderOutput(true);
        }
      }
    }
  }
 /**
  * stores a global output
  *
  * @param var the variable to store
  * @param statement1 the statement being read
  * @throws IOException
  */
 public void storeGlobal(ShaderNodeVariable var, Statement statement1) throws IOException {
   var.setShaderOutput(true);
   if (shaderNode.getDefinition().getType() == Shader.ShaderType.Vertex) {
     ShaderNodeVariable global = techniqueDef.getShaderGenerationInfo().getVertexGlobal();
     if (global != null) {
       //                global.setCondition(mergeConditions(global.getCondition(),
       // var.getCondition(), "||"));
       //                var.setCondition(global.getCondition());
       if (!global.getName().equals(var.getName())) {
         throw new MatParseException(
             "A global output is already defined for the vertex shader: "
                 + global.getName()
                 + ". vertex shader can only have one global output",
             statement1);
       }
     } else {
       techniqueDef.getShaderGenerationInfo().setVertexGlobal(var);
     }
   } else if (shaderNode.getDefinition().getType() == Shader.ShaderType.Fragment) {
     storeVariable(var, techniqueDef.getShaderGenerationInfo().getFragmentGlobals());
   }
 }
    public void makeCondition() {
      var.setCondition(null);

      for (ShaderNode node : nodes) {
        String condition = null;
        for (VariableMapping mapping : node.getInputMapping()) {
          if (mapping.getRightVariable().equals(var)) {
            if (mapping.getCondition() == null) {
              condition = null;
              break;
            }
            if (condition == null) {
              condition = "(" + mapping.getCondition() + ")";
            } else {
              if (!condition.contains(mapping.getCondition())) {
                condition = condition + " || (" + mapping.getCondition() + ")";
              }
            }
          }
        }
        if (node.getCondition() == null && condition == null) {
          var.setCondition(null);
          return;
        }
        if (node.getCondition() != null) {
          if (condition == null) {
            condition = node.getCondition();
          } else {
            if (!condition.contains(node.getCondition())) {
              condition = "(" + node.getCondition() + ") && (" + condition + ")";
            }
          }
        }
        if (var.getCondition() == null) {
          var.setCondition(condition);
        } else {
          if (!var.getCondition().contains(condition)) {
            var.setCondition("(" + var.getCondition() + ") || (" + condition + ")");
          }
        }
      }
    }
  /**
   * reads an input mapping
   *
   * @param statement1 the statement being read
   * @return the mapping
   * @throws IOException
   */
  public VariableMapping readInputMapping(Statement statement1) throws IOException {
    VariableMapping mapping = null;
    try {
      mapping = parseMapping(statement1, new boolean[] {false, true});
    } catch (Exception e) {
      throw new MatParseException("Unexpected mapping format", statement1, e);
    }
    ShaderNodeVariable left = mapping.getLeftVariable();
    ShaderNodeVariable right = mapping.getRightVariable();
    if (!updateVariableFromList(left, shaderNode.getDefinition().getInputs())) {
      throw new MatParseException(
          left.getName() + " is not an input variable of " + shaderNode.getDefinition().getName(),
          statement1);
    }

    if (left.getType().startsWith("sampler") && !right.getNameSpace().equals("MatParam")) {
      throw new MatParseException("Samplers can only be assigned to MatParams", statement1);
    }

    if (right.getNameSpace().equals("Global")) {
      right.setType("vec4"); // Globals are all vec4 for now (maybe forever...)
      //        updateCondition(right, mapping);
      storeGlobal(right, statement1);

    } else if (right.getNameSpace().equals("Attr")) {
      if (shaderNode.getDefinition().getType() == Shader.ShaderType.Fragment) {
        throw new MatParseException(
            "Cannot have an attribute as input in a fragment shader" + right.getName(), statement1);
      }
      updateVarFromAttributes(mapping.getRightVariable(), mapping);
      //          updateCondition(mapping.getRightVariable(), mapping);
      storeAttribute(mapping.getRightVariable());
    } else if (right.getNameSpace().equals("MatParam")) {
      MatParam param = findMatParam(right.getName());
      if (param == null) {
        throw new MatParseException(
            "Could not find a Material Parameter named " + right.getName(), statement1);
      }
      if (shaderNode.getDefinition().getType() == Shader.ShaderType.Vertex) {
        if (updateRightFromUniforms(param, mapping, vertexDeclaredUniforms, statement1)) {
          storeVertexUniform(mapping.getRightVariable());
        }
      } else {
        if (updateRightFromUniforms(param, mapping, fragmentDeclaredUniforms, statement1)) {
          if (mapping.getRightVariable().getType().contains("|")) {
            String type = fixSamplerType(left.getType(), mapping.getRightVariable().getType());
            if (type != null) {
              mapping.getRightVariable().setType(type);
            } else {
              throw new MatParseException(
                  param.getVarType().toString()
                      + " can only be matched to one of "
                      + param.getVarType().getGlslType().replaceAll("\\|", ",")
                      + " found "
                      + left.getType(),
                  statement1);
            }
          }
          storeFragmentUniform(mapping.getRightVariable());
        }
      }

    } else if (right.getNameSpace().equals("WorldParam")) {
      UniformBinding worldParam = findWorldParam(right.getName());
      if (worldParam == null) {
        throw new MatParseException(
            "Could not find a World Parameter named " + right.getName(), statement1);
      }
      if (shaderNode.getDefinition().getType() == Shader.ShaderType.Vertex) {
        if (updateRightFromUniforms(worldParam, mapping, vertexDeclaredUniforms)) {
          storeVertexUniform(mapping.getRightVariable());
        }
      } else {
        if (updateRightFromUniforms(worldParam, mapping, fragmentDeclaredUniforms)) {
          storeFragmentUniform(mapping.getRightVariable());
        }
      }

    } else {
      ShaderNode node = nodes.get(right.getNameSpace());
      if (node == null) {
        throw new MatParseException(
            "Undeclared node"
                + right.getNameSpace()
                + ". Make sure this node is declared before the current node",
            statement1);
      }
      ShaderNodeVariable var = findNodeOutput(node.getDefinition().getOutputs(), right.getName());
      if (var == null) {
        throw new MatParseException(
            "Cannot find output variable" + right.getName() + " form ShaderNode " + node.getName(),
            statement1);
      }
      right.setNameSpace(node.getName());
      right.setType(var.getType());
      right.setMultiplicity(var.getMultiplicity());
      mapping.setRightVariable(right);
      storeVaryings(node, mapping.getRightVariable());
    }

    checkTypes(mapping, statement1);

    return mapping;
  }