public void bake(
      Transform ownerTransform,
      Transform targetTransform,
      Track ownerTrack,
      Track targetTrack,
      Ipo influenceIpo) {
    TrackWrapper ownerWrapperTrack = ownerTrack != null ? new TrackWrapper(ownerTrack) : null;
    TrackWrapper targetWrapperTrack = targetTrack != null ? new TrackWrapper(targetTrack) : null;

    // uruchamiamy bake dla transformat zalenie od tego, ktre argumenty s nullami, a ktre - nie
    this.bake(ownerTransform, targetTransform, influenceIpo.calculateValue(0));
    if (ownerWrapperTrack != null) {
      float[] ownerTimes = ownerWrapperTrack.getTimes();
      Vector3f[] translations = ownerWrapperTrack.getTranslations();
      Quaternion[] rotations = ownerWrapperTrack.getRotations();
      Vector3f[] scales = ownerWrapperTrack.getScales();

      float[] targetTimes = targetWrapperTrack == null ? null : targetWrapperTrack.getTimes();
      Vector3f[] targetTranslations =
          targetWrapperTrack == null ? null : targetWrapperTrack.getTranslations();
      Quaternion[] targetRotations =
          targetWrapperTrack == null ? null : targetWrapperTrack.getRotations();
      Vector3f[] targetScales = targetWrapperTrack == null ? null : targetWrapperTrack.getScales();
      Vector3f translation = new Vector3f(), scale = new Vector3f();
      Quaternion rotation = new Quaternion();

      Transform ownerTemp = new Transform(), targetTemp = new Transform();
      for (int i = 0; i < ownerTimes.length; ++i) {
        float t = ownerTimes[i];
        ownerTemp.setTranslation(translations[i]);
        ownerTemp.setRotation(rotations[i]);
        ownerTemp.setScale(scales[i]);
        if (targetWrapperTrack == null) {
          this.bake(ownerTemp, targetTransform, influenceIpo.calculateValue(i));
        } else {
          // getting the values that are the interpolation of the target track for the time 't'
          this.interpolate(targetTranslations, targetTimes, t, translation);
          this.interpolate(targetRotations, targetTimes, t, rotation);
          this.interpolate(targetScales, targetTimes, t, scale);

          targetTemp.setTranslation(translation);
          targetTemp.setRotation(rotation);
          targetTemp.setScale(scale);

          this.bake(ownerTemp, targetTemp, influenceIpo.calculateValue(i));
        }
        // need to clone here because each of the arrays will reference the same instance if they
        // hold the same value in the compact array
        translations[i] = ownerTemp.getTranslation().clone();
        rotations[i] = ownerTemp.getRotation().clone();
        scales[i] = ownerTemp.getScale().clone();
      }
      ownerWrapperTrack.setKeyframes(ownerTimes, translations, rotations, scales);
    }
  }
Exemple #2
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  /** This method computes the pose transform for the bone. */
  @SuppressWarnings("unchecked")
  private void computePoseTransform() {
    DynamicArray<Number> loc = (DynamicArray<Number>) poseChannel.getFieldValue("loc");
    DynamicArray<Number> size = (DynamicArray<Number>) poseChannel.getFieldValue("size");
    DynamicArray<Number> quat = (DynamicArray<Number>) poseChannel.getFieldValue("quat");
    if (fixUpAxis) {
      poseTransform.setTranslation(
          loc.get(0).floatValue(), -loc.get(2).floatValue(), loc.get(1).floatValue());
      poseTransform.setRotation(
          new Quaternion(
              quat.get(1).floatValue(),
              quat.get(3).floatValue(),
              -quat.get(2).floatValue(),
              quat.get(0).floatValue()));
      poseTransform.setScale(
          size.get(0).floatValue(), size.get(2).floatValue(), size.get(1).floatValue());
    } else {
      poseTransform.setTranslation(
          loc.get(0).floatValue(), loc.get(1).floatValue(), loc.get(2).floatValue());
      poseTransform.setRotation(
          new Quaternion(
              quat.get(0).floatValue(),
              quat.get(1).floatValue(),
              quat.get(2).floatValue(),
              quat.get(3).floatValue()));
      poseTransform.setScale(
          size.get(0).floatValue(), size.get(1).floatValue(), size.get(2).floatValue());
    }

    Transform localTransform = new Transform(bone.getLocalPosition(), bone.getLocalRotation());
    localTransform.setScale(bone.getLocalScale());
    localTransform.getTranslation().addLocal(poseTransform.getTranslation());
    localTransform.getRotation().multLocal(poseTransform.getRotation());
    localTransform.getScale().multLocal(poseTransform.getScale());

    poseTransform.set(localTransform);
  }
Exemple #3
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  private static Transform convertPositions(FloatBuffer input, BoundingBox bbox, Buffer output) {
    if (output.capacity() < input.capacity())
      throw new RuntimeException("Output must be at least as large as input!");

    Vector3f offset = bbox.getCenter().negate();
    Vector3f size = new Vector3f(bbox.getXExtent(), bbox.getYExtent(), bbox.getZExtent());
    size.multLocal(2);

    ShortBuffer sb = null;
    ByteBuffer bb = null;
    float dataTypeSize;
    float dataTypeOffset;
    if (output instanceof ShortBuffer) {
      sb = (ShortBuffer) output;
      dataTypeOffset = shortOff;
      dataTypeSize = shortSize;
    } else {
      bb = (ByteBuffer) output;
      dataTypeOffset = byteOff;
      dataTypeSize = byteSize;
    }
    Vector3f scale = new Vector3f();
    scale.set(dataTypeSize, dataTypeSize, dataTypeSize).divideLocal(size);

    Vector3f invScale = new Vector3f();
    invScale.set(size).divideLocal(dataTypeSize);

    offset.multLocal(scale);
    offset.addLocal(dataTypeOffset, dataTypeOffset, dataTypeOffset);

    // offset = (-modelOffset * shortSize)/modelSize + shortOff
    // scale = shortSize / modelSize

    input.clear();
    output.clear();
    Vector3f temp = new Vector3f();
    int vertexCount = input.capacity() / 3;
    for (int i = 0; i < vertexCount; i++) {
      BufferUtils.populateFromBuffer(temp, input, i);

      // offset and scale vector into -32768 ... 32767
      // or into -128 ... 127 if using bytes
      temp.multLocal(scale);
      temp.addLocal(offset);

      // quantize and store
      if (sb != null) {
        short v1 = (short) temp.getX();
        short v2 = (short) temp.getY();
        short v3 = (short) temp.getZ();
        sb.put(v1).put(v2).put(v3);
      } else {
        byte v1 = (byte) temp.getX();
        byte v2 = (byte) temp.getY();
        byte v3 = (byte) temp.getZ();
        bb.put(v1).put(v2).put(v3);
      }
    }

    Transform transform = new Transform();
    transform.setTranslation(offset.negate().multLocal(invScale));
    transform.setScale(invScale);
    return transform;
  }
 @AttributeName("scal")
 private void loadScale(Vector3f scale) {
   Transform transform = spatial.getLocalTransform();
   transform.setScale(scale);
 }
 /**
  * <code>setLocalScale</code> sets the local scale of this node.
  *
  * @param localScale the new local scale.
  */
 public void setLocalScale(Vector3f localScale) {
   localTransform.setScale(localScale);
   setTransformRefresh();
 }
 /** <code>setLocalScale</code> sets the local scale of this node. */
 public void setLocalScale(float x, float y, float z) {
   localTransform.setScale(x, y, z);
   setTransformRefresh();
 }
 /**
  * <code>setLocalScale</code> sets the local scale of this node.
  *
  * @param localScale the new local scale, applied to x, y and z
  */
 public void setLocalScale(float localScale) {
   localTransform.setScale(localScale);
   setTransformRefresh();
 }