private void setupKeyBindings() {
    KeyBindingManager.getKeyBindingManager().set("g", KeyInput.KEY_G);

    sheepDebugText = Text.createDefaultTextLabel("Text", "hest");
    sheepDebugText.setRenderQueueMode(Renderer.QUEUE_ORTHO);
    sheepDebugText.setLightCombineMode(Spatial.LightCombineMode.Off);
    sheepDebugText.setLocalTranslation(new Vector3f(0, 20, 1));
    statNode.attachChild(sheepDebugText);
  }
  protected void simpleInitGame() {
    // Setup camera
    cam.setFrustumPerspective(
        55.0f, (float) display.getWidth() / (float) display.getHeight(), 1, 1000);

    // Setup lights
    PointLight light = new PointLight();
    light.setDiffuse(new ColorRGBA(1.0f, 1.0f, 1.0f, 1.0f));
    light.setAmbient(new ColorRGBA(0.5f, 0.5f, 0.5f, 1.0f));
    light.setLocation(new Vector3f(0, 30, 0));
    light.setEnabled(true);
    lightState.attach(light);

    // Add dummy objects to rootNode
    rootNode.attachChild(createObjects());

    try {
      MaxToJme C1 = new MaxToJme();
      ByteArrayOutputStream BO = new ByteArrayOutputStream();
      URL maxFile =
          TestMaxJmeWrite.class.getClassLoader().getResource("jmetest/data/model/Character.3DS");
      C1.convert(new BufferedInputStream(maxFile.openStream()), BO);
      Node r = (Node) BinaryImporter.getInstance().load(new ByteArrayInputStream(BO.toByteArray()));
      r.setLocalScale(.1f);
      if (r.getChild(0).getControllers().size() != 0) r.getChild(0).getController(0).setSpeed(20);
      Quaternion temp = new Quaternion();
      temp.fromAngleAxis(FastMath.PI / 2, new Vector3f(-1, 0, 0));
      r.setLocalRotation(temp);
      r.setLocalTranslation(new Vector3f(0, 3, 0));
      rootNode.attachChild(r);
    } catch (IOException e) {
      logger.log(Level.SEVERE, "Error loading max file", e);
    }

    // Setup renderpasses
    RenderPass rootPass = new RenderPass();
    rootPass.add(rootNode);
    pManager.add(rootPass);

    sketchRenderPass = new SketchRenderPass(cam, 2);
    if (!sketchRenderPass.isSupported()) {
      Text t = new Text("Text", "GLSL Not supported on this computer.");
      t.setRenderQueueMode(Renderer.QUEUE_ORTHO);
      t.setLightCombineMode(LightState.OFF);
      t.setLocalTranslation(new Vector3f(0, 20, 0));
      fpsNode.attachChild(t);
    } else {
      sketchRenderPass.add(rootNode);
      pManager.add(sketchRenderPass);
    }

    if (!sketchRenderPass.isSupported()) {
      Text t = new Text("Text", "GLSL Not supported on this computer.");
      t.setRenderQueueMode(Renderer.QUEUE_ORTHO);
      t.setLightCombineMode(LightState.OFF);
      t.setLocalTranslation(new Vector3f(0, 20, 0));
      fpsNode.attachChild(t);
    }

    RenderPass fpsPass = new RenderPass();
    fpsPass.add(fpsNode);
    pManager.add(fpsPass);

    // Initialize keybindings
    KeyBindingManager.getKeyBindingManager().set("1", KeyInput.KEY_1);
    KeyBindingManager.getKeyBindingManager().set("2", KeyInput.KEY_2);
    KeyBindingManager.getKeyBindingManager().set("3", KeyInput.KEY_3);
    KeyBindingManager.getKeyBindingManager().set("4", KeyInput.KEY_4);
    KeyBindingManager.getKeyBindingManager().set("5", KeyInput.KEY_5);
    KeyBindingManager.getKeyBindingManager().set("6", KeyInput.KEY_6);
    KeyBindingManager.getKeyBindingManager().set("7", KeyInput.KEY_7);
    KeyBindingManager.getKeyBindingManager().set("8", KeyInput.KEY_8);
    KeyBindingManager.getKeyBindingManager().set("9", KeyInput.KEY_9);
    KeyBindingManager.getKeyBindingManager().set("0", KeyInput.KEY_0);

    KeyBindingManager.getKeyBindingManager().set("y", KeyInput.KEY_Y);
    KeyBindingManager.getKeyBindingManager().set("h", KeyInput.KEY_H);

    KeyBindingManager.getKeyBindingManager().set("shot", KeyInput.KEY_F4);
  }