@Override public void execute(Mob mob, String input) { String bagString = getLastWord(input); Item bag = mob.getInventory().get(bagString); if (bag == null) { bag = mob.getRoom().getInventory().get(bagString); } if (bag == null) { mob.out("There is no bag to put stuff into"); return; } if (!bag.isContainer()) { mob.out("You can not put things into " + bag.getName()); return; } String target = getFirstWord(input); Item anItem = mob.getInventory().get(target); if (anItem == null) { mob.out("Can not put " + target + " it is not here!"); return; } if (anItem == bag) { mob.out("You can not put something into itself"); return; } Bag aBag = (Bag) bag; if (bag instanceof Chest) { if (((Chest) bag).getState() != DoorState.OPEN) { mob.out("That item is not open"); return; } } aBag.getInventory().add(anItem); mob.getInventory().remove(anItem); mob.out("You put an " + anItem.getName() + " into a " + bag.getName()); }
public static void inveDagger(Mob player1Mob) { player1Mob.getInventory().add(makeDagger()); }