@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_create_task_find_and_answer_addtoscene_cardboard); ctx = this; cardboardView = (CardboardView) findViewById(R.id.cardboardView_findAndAnswerCreateTask); cardboardView.setRestoreGLStateEnabled(false); cardboardView.setRenderer(this); setCardboardView(cardboardView); mCamera = new float[16]; mView = new float[16]; mModelCube = new float[16]; headView = new float[16]; cameraFloat = new float[16]; modelView = new float[16]; modelViewProjection = new float[16]; color = new float[] {1.0f, 0.0f, 0.0f, 1.0f}; mVibrator = (Vibrator) this.getSystemService(Context.VIBRATOR_SERVICE); }
@Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_cardboardui); CardboardView cardboardView = (CardboardView) findViewById(R.id.cardboard_view); cardboardView.setRenderer(this); setCardboardView(cardboardView); setConvertTapIntoTrigger(true); }
/** * Sets the view to our CardboardView and initializes the transformation matrices we will use to * render our scene. * * @param savedInstanceState */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.common_ui); cardboardView = (CardboardView) findViewById(R.id.cardboard_view); cardboardView.setRenderer(this); setCardboardView(cardboardView); mCamera = new float[16]; mView = new float[16]; mOverlayView = (CardboardOverlayView) findViewById(R.id.overlay); mOverlayView.show3DToast("Not every day is Purim."); }
/** * Sets the view to our CardboardView and initializes the transformation matrices we will use to * render our scene. * * @param savedInstanceState */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.common_ui); cardboardView = (CardboardView) findViewById(R.id.cardboard_view); cardboardView.setRenderer(this); setCardboardView(cardboardView); // mModelCube = new float[16]; mCamera = new float[16]; mView = new float[16]; // mModelViewProjection = new float[16]; // mModelView = new float[16]; // mModelFloor = new float[16]; // mHeadView = new float[16]; // mVibrator = (Vibrator) getSystemService(Context.VIBRATOR_SERVICE); // // mOverlayView = (CardboardOverlayView) findViewById(R.id.overlay); mOverlayView.show3DToast("Pull the magnet when you find an object."); }