Exemple #1
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 /** Shortcut to get the location of this GameObject from the Transform3D. */
 public Vector3D getLocation() {
   return polygonGroup.getTransform().getLocation();
 }
Exemple #2
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 /** Gets this object's transform. */
 public MovingTransform3D getTransform() {
   return polygonGroup.getTransform();
 }
Exemple #3
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 /**
  * If this GameObject is in the active state, this method updates it's PolygonGroup. Otherwise,
  * this method does nothing.
  */
 public void update(GameObject player, long elapsedTime) {
   if (isActive()) {
     polygonGroup.update(elapsedTime);
   }
 }