public final void updateFontsProperties(String language) { Preferences fontPrefs = Gdx.app.getPreferences(propertyName); // store screen width for detecting screen fontSize change // on later startups, which will require font regeneration fontPrefs.putString("tag", versionTag); fontPrefs.putInteger("display-width", Gdx.graphics.getWidth()); fontPrefs.putInteger("display-height", Gdx.graphics.getHeight()); fontPrefs.putString("lang", language); fontPrefs.flush(); }
public void processSignInHASHED( String username, String password) // this is for when we do the auto login cause we getting the hashed prefs { String url = "http://45.33.62.187/api/v1/player/?username_hash=" + username + "&password_hash=" + password + "&format=json"; String getPlayer = apiCall.httpGet(url, httpReturns.size()); System.out.println("trying to sign in hashed with " + username + " " + password); if (getPlayer.equalsIgnoreCase("FAILED") || getPlayer.equalsIgnoreCase("CANCELLED") || getPlayer.equalsIgnoreCase("EMPTY")) { // menuComponents.add(3, new MenuComponent(300, 400, 100, 50, Assets.menuFailedRegion)); System.out.println("login with hash " + getPlayer); Preferences prefs = Gdx.app.getPreferences("LOGIN"); prefs.putString("USERNAME_HASHED", ""); prefs.putString("PASSWORD_HASHED", ""); prefs.flush(); // saves the blank hashes to the prefs file this.signIn(); } else { System.out.println("JSON NOT MEPTY"); JSONObject json = new JSONObject(getPlayer); JSONArray playerArray = json.getJSONArray("objects"); JSONObject player0 = playerArray.getJSONObject(0); int wins = player0.getInt("wins"); int losses = player0.getInt("losses"); String usernameS = player0.getString("username"); String charityURL = player0.getString("charity"); // store players id during this playing session in proofOfConcept (best place I can think of // at the moment) int id = player0.getInt("id"); game.setPlayerID(id); String getCharity = apiCall.httpGet("http://45.33.62.187" + charityURL + "?format=json", httpReturns.size()); if (getCharity.equalsIgnoreCase("FAILED") || getCharity.equalsIgnoreCase("CANCELLED") || getCharity.equalsIgnoreCase("EMPTY")) { // menuComponents.add(new MenuComponent(300, 400, 100, 50, Assets.menuFailedRegion)); // //should be 3 unless 3 is already there, then it will be 4 } else { JSONObject jsonCharity = new JSONObject(getCharity); String charityName = jsonCharity.getString("name"); int charityIcon = jsonCharity.getInt("icon"); int charityID = jsonCharity.getInt("id"); game.setCharityID(charityID); System.out.println("Go to welcome"); this.welcome(usernameS, wins, losses, charityName, charityIcon); } } }
void loadSkeleton(final FileHandle skeletonFile) { if (skeletonFile == null) return; try { // Setup a texture atlas that uses a white image for images not found in the atlas. Pixmap pixmap = new Pixmap(32, 32, Format.RGBA8888); pixmap.setColor(new Color(1, 1, 1, 0.33f)); pixmap.fill(); final AtlasRegion fake = new AtlasRegion(new Texture(pixmap), 0, 0, 32, 32); pixmap.dispose(); String atlasFileName = skeletonFile.nameWithoutExtension(); if (atlasFileName.endsWith(".json")) atlasFileName = new FileHandle(atlasFileName).nameWithoutExtension(); FileHandle atlasFile = skeletonFile.sibling(atlasFileName + ".atlas"); if (!atlasFile.exists()) atlasFile = skeletonFile.sibling(atlasFileName + ".atlas.txt"); TextureAtlasData data = !atlasFile.exists() ? null : new TextureAtlasData(atlasFile, atlasFile.parent(), false); TextureAtlas atlas = new TextureAtlas(data) { public AtlasRegion findRegion(String name) { AtlasRegion region = super.findRegion(name); if (region == null) { // Look for separate image file. FileHandle file = skeletonFile.sibling(name + ".png"); if (file.exists()) { Texture texture = new Texture(file); texture.setFilter(TextureFilter.Linear, TextureFilter.Linear); region = new AtlasRegion(texture, 0, 0, texture.getWidth(), texture.getHeight()); region.name = name; } } return region != null ? region : fake; } }; // Load skeleton data. String extension = skeletonFile.extension(); if (extension.equalsIgnoreCase("json") || extension.equalsIgnoreCase("txt")) { SkeletonJson json = new SkeletonJson(atlas); json.setScale(ui.scaleSlider.getValue()); skeletonData = json.readSkeletonData(skeletonFile); } else { SkeletonBinary binary = new SkeletonBinary(atlas); binary.setScale(ui.scaleSlider.getValue()); skeletonData = binary.readSkeletonData(skeletonFile); if (skeletonData.getBones().size == 0) throw new Exception("No bones in skeleton data."); } } catch (Exception ex) { ex.printStackTrace(); ui.toast("Error loading skeleton: " + skeletonFile.name()); lastModifiedCheck = 5; return; } skeleton = new Skeleton(skeletonData); skeleton.setToSetupPose(); skeleton = new Skeleton(skeleton); // Tests copy constructors. skeleton.updateWorldTransform(); state = new AnimationState(new AnimationStateData(skeletonData)); state.addListener( new AnimationStateAdapter() { public void event(TrackEntry entry, Event event) { ui.toast(event.getData().getName()); } }); this.skeletonFile = skeletonFile; prefs.putString("lastFile", skeletonFile.path()); prefs.flush(); lastModified = skeletonFile.lastModified(); lastModifiedCheck = checkModifiedInterval; // Populate UI. ui.window.getTitleLabel().setText(skeletonFile.name()); { Array<String> items = new Array(); for (Skin skin : skeletonData.getSkins()) items.add(skin.getName()); ui.skinList.setItems(items); } { Array<String> items = new Array(); for (Animation animation : skeletonData.getAnimations()) items.add(animation.getName()); ui.animationList.setItems(items); } ui.trackButtons.getButtons().first().setChecked(true); // Configure skeleton from UI. if (ui.skinList.getSelected() != null) skeleton.setSkin(ui.skinList.getSelected()); setAnimation(); // ui.animationList.clearListeners(); // state.setAnimation(0, "walk", true); }
public void touched(float x, float y) { if (menuNumber == this.MENU_SPLASH) // splash { this.isSplash = false; try { System.out.println("Trying to get the prefs to login"); Preferences prefs = Gdx.app.getPreferences("LOGIN"); String username = prefs.getString("USERNAME_HASHED"); String password = prefs.getString("PASSWORD_HASHED"); if (username.length() > 0 && password.length() > 0) { System.out.println("gonna log in with " + username + " " + password); this.processSignInHASHED( username, password); // this should do the this.welcome at the end of it, so this should be ok. } else { this .signIn(); // if they are there, but they are length 0 cause they have logged out // before. } } catch (Exception e) { System.out.println("ERROR: " + e); System.out.println("nope, going to sign in instead"); this.signIn(); } } else if (menuNumber == this.MENU_SIGNIN) // sign in { if (menuComponents.get(0).containsXY(x, y)) // LETS GO { menuComponents.get(0).texture = Assets.menuButtonSmallDarkRegion; this.processSignIn( menuTextFields.get("usernameTF").getText(), menuTextFields.get("passwordTF").getText()); } else if (menuComponents.get(1).containsXY(x, y)) // SIGN UP { menuComponents.get(1).texture = Assets.menuButtonSmallDarkRegion; this.signUp(); } else if (menuComponents.get(2).containsXY(x, y)) // shortcut to sign in as spence95 { this.processSignIn("spence95", "abc"); } } else if (menuNumber == this.MENU_WELCOME) // welcome { this.mainMenu(); } else if (menuNumber == this.MENU_SIGNUP) // signup { if (menuComponents.get(0).containsXY(x, y)) // submit { // this.processSignUp(menuTextFields.get("usernameTF").getText(), // menuTextFields.get("passwordTF").getText(), menuTextFields.get("emailTF").getText(), // charityID); this.processSignUp( menuTextFields.get("usernameTF").getText(), menuTextFields.get("passwordTF").getText(), "", charityID); this.processSignIn( menuTextFields.get("usernameTF").getText(), menuTextFields.get("passwordTF").getText()); } else if (menuComponents.get(1).containsXY(x, y)) // return { this.splash(); } } else if (menuNumber == this.MENU_MAINMENU) // main menu { if (menuComponents.get(0).containsXY(x, y)) // play! { // goes to lobby (loading), lobby goes to game when ready this.pickClass(); // game.setScreen(new LobbyScreen(game)); } else if (menuComponents.get(1).containsXY(x, y)) // oiptions buttons { System.out.println("options clicked"); this.options(); } else if (menuComponents.get(2).containsXY(x, y)) // profile button { System.out.println("profile clicked"); } } else if (menuNumber == this.MENU_OPTIONS) // options { if (menuComponents.get(0).containsXY(x, y)) // return button { this.mainMenu(); } else if (menuComponents.get(4).containsXY(x, y)) // log out button { Preferences prefs = Gdx.app.getPreferences("LOGIN"); prefs.putString("USERNAME_HASHED", ""); prefs.putString("PASSWORD_HASHED", ""); prefs.flush(); // saves the blank hashes to the prefs file this.splash(); } } else if (menuNumber == this.MENU_GAMEOVER) // game over { this.mainMenu(); } else if (menuNumber == this.MENU_PICK_CLASS) { if (menuComponents.get(0).containsXY(x, y)) // continue { game.setScreen(new LobbyScreen(game, "Rocketman")); } else if (menuComponents.get(1).containsXY(x, y)) // return { this.mainMenu(); } } }
protected void storeNewToken(GDXFacebookAccessToken token) { Gdx.app.debug(GDXFacebookVars.LOG_TAG, "Storing new accessToken: " + token.getToken()); preferences.putString("access_token", token.getToken()); preferences.putLong("expires_at", token.getExpiresAt()); preferences.flush(); }
public void saveFavorites(Array<FileHandle> favorites) { prefs.putString(keyName, json.toJson(new FavouriteData(favorites))); prefs.flush(); }