@Override protected void initExample() { _canvas.setTitle("Interact Example"); final Camera camera = _canvas.getCanvasRenderer().getCamera(); camera.setLocation(-20, 70, 180); camera.lookAt(0, 0, 0, Vector3.UNIT_Y); // setup our interact controls addControls(); // create a floor to act as a reference. addFloor(); // create an object or two to manipulate addObjects(); }
/**