private Point3 getRandomCellInEffectArea(final FightMap fightMap) { final AreaOfEffect areaOfEffect = ((WakfuEffect) this.m_genericEffect).getAreaOfEffect(); if (areaOfEffect.getType() == AreaOfEffectEnum.EMPTY) { return fightMap.getInsideRandomCell(); } final Direction8 dir = this.m_caster.getDirection(); final Point3 casterCell = this.m_caster.getPosition(); final Iterable<int[]> iterable = ((WakfuEffect) this.m_genericEffect) .getAreaOfEffect() .getCells( this.m_targetCell.getX(), this.m_targetCell.getY(), this.m_targetCell.getZ(), casterCell.getX(), casterCell.getY(), casterCell.getZ(), dir); final ArrayList<int[]> cells = new ArrayList<int[]>(); for (final int[] next : iterable) { final int cellX = next[0]; final int cellY = next[1]; if (!fightMap.isInMap(cellX, cellY)) { continue; } if (!fightMap.isInside(cellX, cellY)) { continue; } final short cellHeight = fightMap.getCellHeight(cellX, cellY); if (cellHeight == -32768) { continue; } cells.add(next); } if (cells.isEmpty()) { EnutrofDepositPlacement.m_logger.error( (Object) ("Pas de cellule trouvee pour le spawn d'un gisement " + areaOfEffect.getType())); return null; } return new Point3(cells.get(MathHelper.random(cells.size()))); }
private Point3 getRandomCell(final FightMap fightMap) { Point3 cell = null; for (int i = 0; i < 3; ++i) { cell = this.getRandomCellInEffectArea(fightMap); if (cell != null) { cell.setZ(fightMap.getCellHeight(cell.getX(), cell.getY())); final int path = this.getPathToCellValidity(fightMap, cell); if (path == -1) { cell = null; } else { if (this.cellAlreadyContainsCasterDeposit(cell)) { cell = null; } if (cell != null) { return cell; } } } } return cell; }
public void run(final int paramCount) throws LuaException { final Point3 position = this.m_spellEffectAction.getPosition(); this.addReturnValue(position.getX()); this.addReturnValue(position.getY()); this.addReturnValue(position.getZ()); }
@Override public long getLongValue( final Object criterionUser, final Object criterionTarget, final Object criterionContent, final Object criterionContext) { if (criterionContext == null) { throw new CriteriaExecutionException("Pas de contexte..."); } final AbstractFight<?> fight = CriteriaUtils.getFight(criterionUser, criterionContext); if (fight == null) { throw new CriteriaExecutionException("Impossible de r\u00e9cup\u00e9rer le combat"); } this.hook(criterionUser, criterionTarget, criterionContext, criterionContent); final CriterionUser user = CriteriaUtils.getTargetCriterionUserFromParameters( false, criterionUser, criterionTarget, criterionContext, criterionContent); Point3 center = null; CriterionUser targetCharacter = null; if (!this.m_target) { if (user != null) { center = user.getPosition(); } } else if (criterionTarget instanceof Point3) { center = (Point3) criterionTarget; } else { targetCharacter = CriteriaUtils.getTargetCriterionUserFromParameters( true, criterionUser, criterionTarget, criterionContext, criterionContent); if (targetCharacter != null) { center = targetCharacter.getPosition(); } } if (center == null) { return 0L; } final Collection<? extends EffectUser> fighters = this.getFighters(fight, user); final Iterator<? extends EffectUser> it = fighters.iterator(); while (it.hasNext()) { final EffectUser fighter = (EffectUser) it.next(); if (fighter.isActiveProperty(FightPropertyType.CANNOT_BE_EFFECT_TARGET)) { it.remove(); } } final long maxRange = this.m_maxRange.getLongValue( criterionUser, criterionTarget, criterionContent, criterionContext); if (maxRange <= 0L) { return super.getSign() * fighters.size(); } final long minRange = (this.m_minRange == null) ? 0L : this.m_minRange.getLongValue( criterionUser, criterionTarget, criterionContent, criterionContext); final boolean inLine = this.m_inLine != null && this.m_inLine.isValid( criterionUser, criterionTarget, criterionContent, criterionContext); final boolean testLoS = this.m_testLoS != null && this.m_testLoS.isValid( criterionUser, criterionTarget, criterionContent, criterionContext); long value = 0L; for (final EffectUser fighter2 : fighters) { int distanceBetweenUserAndFighter; if (targetCharacter != null) { distanceBetweenUserAndFighter = DistanceUtils.getIntersectionDistance(fighter2, targetCharacter); } else { distanceBetweenUserAndFighter = DistanceUtils.getIntersectionDistance(fighter2, center); } if (distanceBetweenUserAndFighter <= maxRange && distanceBetweenUserAndFighter >= minRange) { final Point3 fighterPosition = fighter2.getPosition(); if (inLine && center.getX() != fighterPosition.getX() && center.getY() != fighterPosition.getY()) { continue; } if (testLoS) { final FightMap fightMap = fight.getFightMap(); final LineOfSightChecker losChecker = LineOfSightChecker.checkOut(); losChecker.setTopologyMapInstanceSet(fightMap); losChecker.setStartPoint(center.getX(), center.getY(), center.getZ()); losChecker.setEndPoint( fighterPosition.getX(), fighterPosition.getY(), fighterPosition.getZ()); if (!losChecker.checkLOS()) { continue; } } ++value; } } return super.getSign() * value; }