@Override
  public void present(float deltaTime) {
    Graphics g = game.getGraphics();

    g.clear(Color.BLACK);
    g.drawPixmap(Assets.logo, LOGO_IMAGE_X, LOGO_IMAGE_Y);
    g.drawPixmap(Assets.mainMenu, MENU_IMAGE_X, MENU_IMAGE_Y);
    if (Settings.soundEnabled)
      g.drawPixmap(
          Assets.buttons,
          BUTTON_SOUND_X,
          BUTTON_SOUND_Y,
          Assets.BUTTON_SOUND_ON_SCRX,
          Assets.BUTTON_SOUND_ON_SCRY,
          Assets.BUTTON_WIDTH,
          Assets.BUTTON_HEIGHT);
    else
      g.drawPixmap(
          Assets.buttons,
          BUTTON_SOUND_X,
          BUTTON_SOUND_Y,
          Assets.BUTTON_SOUND_OFF_SCRX,
          Assets.BUTTON_SOUND_OFF_SCRY,
          Assets.BUTTON_WIDTH,
          Assets.BUTTON_HEIGHT);

    if (DEBUG_BOUNDS == true) {
      drawDebugBounds(g, mBounds);
    }
  }
  public MainMenuScreen(Game game) {
    super(game);
    Graphics g = game.getGraphics();

    // Defining the BOUNDS where some CLICK_EVENT should happen
    mBounds = new SparseArray<Bounds>();
    mBounds.append(
        0,
        new Bounds(
            CLICK_SOUND,
            BUTTON_SOUND_X,
            g.getHeight() - Assets.BUTTON_HEIGHT,
            Assets.BUTTON_WIDTH,
            Assets.BUTTON_HEIGHT));
    mBounds.append(
        1,
        new Bounds(
            CLICK_PLAY,
            MENU_IMAGE_X,
            MENU_IMAGE_Y,
            Assets.MENU_ITEM_WIDTH,
            Assets.MENU_ITEM_HEIGHT));
    mBounds.append(
        2,
        new Bounds(
            CLICK_HIGHSCORES,
            MENU_IMAGE_X,
            MENU_IMAGE_Y + Assets.MENU_ITEM_HEIGHT,
            Assets.MENU_ITEM_WIDTH,
            Assets.MENU_ITEM_HEIGHT));
    mBounds.append(
        3,
        new Bounds(
            CLICK_SETTINGS,
            MENU_IMAGE_X,
            MENU_IMAGE_Y + 2 * Assets.MENU_ITEM_HEIGHT,
            Assets.MENU_ITEM_WIDTH,
            Assets.MENU_ITEM_HEIGHT));
    mBounds.append(
        4,
        new Bounds(
            CLICK_ACHIEVEMENTS,
            MENU_IMAGE_X,
            MENU_IMAGE_Y + 3 * Assets.MENU_ITEM_HEIGHT,
            Assets.MENU_ITEM_WIDTH,
            Assets.MENU_ITEM_HEIGHT));
    mBounds.append(
        5,
        new Bounds(
            CLICK_HELP,
            MENU_IMAGE_X,
            MENU_IMAGE_Y + 4 * Assets.MENU_ITEM_HEIGHT,
            Assets.MENU_ITEM_WIDTH,
            Assets.MENU_ITEM_HEIGHT));
    mBounds.append(
        6,
        new Bounds(
            CLICK_QUIT,
            MENU_IMAGE_X,
            MENU_IMAGE_Y + 5 * Assets.MENU_ITEM_HEIGHT,
            Assets.MENU_ITEM_WIDTH,
            Assets.MENU_ITEM_HEIGHT));
  }