public final void CheckPVPSummonAttackFrequency(final MapleCharacter chr) { final long tickdifference = (System.currentTimeMillis() - lastAttackTime); if (tickdifference < SkillFactory.getSummonData(skill).delay) { chr.getCheatTracker().registerOffense(CheatingOffense.FAST_SUMMON_ATTACK); } lastAttackTime = System.currentTimeMillis(); }
public final void CheckSummonAttackFrequency(final MapleCharacter chr, final int tickcount) { final int tickdifference = (tickcount - lastSummonTickCount); if (tickdifference < SkillFactory.getSummonData(skill).delay) { chr.getCheatTracker().registerOffense(CheatingOffense.FAST_SUMMON_ATTACK); } final long STime_TC = System.currentTimeMillis() - tickcount; final long S_C_Difference = Server_ClientSummonTickDiff - STime_TC; if (S_C_Difference > 500) { chr.getCheatTracker().registerOffense(CheatingOffense.FAST_SUMMON_ATTACK); } Summon_tickResetCount++; if (Summon_tickResetCount > 4) { Summon_tickResetCount = 0; Server_ClientSummonTickDiff = STime_TC; } lastSummonTickCount = tickcount; }
public static final void SummonPVP(final LittleEndianAccessor slea, final MapleClient c) { final MapleCharacter chr = c.getPlayer(); if (chr == null || chr.isHidden() || !chr.isAlive() || chr.hasBlockedInventory() || chr.getMap() == null || !chr.inPVP() || !chr.getEventInstance().getProperty("started").equals("1")) { return; } final MapleMap map = chr.getMap(); final MapleMapObject obj = map.getMapObject(slea.readInt(), MapleMapObjectType.SUMMON); if (obj == null || !(obj instanceof MapleSummon)) { chr.dropMessage(5, "The summon has disappeared."); return; } int tick = -1; if (slea.available() == 27) { slea.skip(23); tick = slea.readInt(); } final MapleSummon summon = (MapleSummon) obj; if (summon.getOwnerId() != chr.getId() || summon.getSkillLevel() <= 0) { chr.dropMessage(5, "Error."); return; } final Skill skil = SkillFactory.getSkill(summon.getSkill()); final MapleStatEffect effect = skil.getEffect(summon.getSkillLevel()); final int lvl = Integer.parseInt(chr.getEventInstance().getProperty("lvl")); final int type = Integer.parseInt(chr.getEventInstance().getProperty("type")); final int ourScore = Integer.parseInt(chr.getEventInstance().getProperty(String.valueOf(chr.getId()))); int addedScore = 0; final boolean magic = skil.isMagic(); boolean killed = false, didAttack = false; double maxdamage = lvl == 3 ? chr.getStat().getCurrentMaxBasePVPDamageL() : chr.getStat().getCurrentMaxBasePVPDamage(); maxdamage *= (effect.getDamage() + chr.getStat().getDamageIncrease(summon.getSkill())) / 100.0; int mobCount = 1, attackCount = 1, ignoreDEF = chr.getStat().ignoreTargetDEF; final SummonSkillEntry sse = SkillFactory.getSummonData(summon.getSkill()); if (summon.getSkill() / 1000000 != 35 && summon.getSkill() != 33101008 && sse == null) { chr.dropMessage(5, "Error in processing attack."); return; } Point lt, rb; if (sse != null) { if (sse.delay > 0) { if (tick != -1) { summon.CheckSummonAttackFrequency(chr, tick); chr.updateTick(tick); } else { summon.CheckPVPSummonAttackFrequency(chr); } chr.getCheatTracker().checkSummonAttack(); } mobCount = sse.mobCount; attackCount = sse.attackCount; lt = sse.lt; rb = sse.rb; } else { lt = new Point(-100, -100); rb = new Point(100, 100); } final Rectangle box = MapleStatEffect.calculateBoundingBox(chr.getTruePosition(), chr.isFacingLeft(), lt, rb, 0); List<AttackPair> ourAttacks = new ArrayList<AttackPair>(); List<Pair<Integer, Boolean>> attacks; maxdamage *= chr.getStat().dam_r / 100.0; for (MapleMapObject mo : chr.getMap().getCharactersIntersect(box)) { final MapleCharacter attacked = (MapleCharacter) mo; if (attacked.getId() != chr.getId() && attacked.isAlive() && !attacked.isHidden() && (type == 0 || attacked.getTeam() != chr.getTeam())) { double rawDamage = maxdamage / Math.max( 0, ((magic ? attacked.getStat().mdef : attacked.getStat().wdef) * Math.max(1.0, 100.0 - ignoreDEF) / 100.0) * (type == 3 ? 0.1 : 0.25)); if (attacked.getBuffedValue(MapleBuffStat.INVINCIBILITY) != null || PlayersHandler.inArea(attacked)) { rawDamage = 0; } rawDamage += (rawDamage * chr.getDamageIncrease(attacked.getId()) / 100.0); rawDamage *= attacked.getStat().mesoGuard / 100.0; rawDamage = attacked.modifyDamageTaken(rawDamage, attacked).left; final double min = (rawDamage * chr.getStat().trueMastery / 100); attacks = new ArrayList<Pair<Integer, Boolean>>(attackCount); int totalMPLoss = 0, totalHPLoss = 0; for (int i = 0; i < attackCount; i++) { int mploss = 0; double ourDamage = Randomizer.nextInt((int) Math.abs(Math.round(rawDamage - min)) + 1) + min; if (attacked.getStat().dodgeChance > 0 && Randomizer.nextInt(100) < attacked.getStat().dodgeChance) { ourDamage = 0; // i dont think level actually matters or it'd be too op // } else if (attacked.getLevel() > chr.getLevel() && Randomizer.nextInt(100) < // (attacked.getLevel() - chr.getLevel())) { // ourDamage = 0; } if (attacked.getBuffedValue(MapleBuffStat.MAGIC_GUARD) != null) { mploss = (int) Math.min( attacked.getStat().getMp(), (ourDamage * attacked.getBuffedValue(MapleBuffStat.MAGIC_GUARD).doubleValue() / 100.0)); } ourDamage -= mploss; if (attacked.getBuffedValue(MapleBuffStat.INFINITY) != null) { mploss = 0; } attacks.add(new Pair<Integer, Boolean>((int) Math.floor(ourDamage), false)); totalHPLoss += Math.floor(ourDamage); totalMPLoss += mploss; } attacked.addMPHP(-totalHPLoss, -totalMPLoss); ourAttacks.add(new AttackPair(attacked.getId(), attacked.getPosition(), attacks)); attacked.getCheatTracker().setAttacksWithoutHit(false); if (totalHPLoss > 0) { didAttack = true; } if (attacked.getStat().getHPPercent() <= 20) { SkillFactory.getSkill(attacked.getStat().getSkillByJob(93, attacked.getJob())) .getEffect(1) .applyTo(attacked); } if (effect != null) { if (effect.getMonsterStati().size() > 0 && effect.makeChanceResult()) { for (Map.Entry<MonsterStatus, Integer> z : effect.getMonsterStati().entrySet()) { MapleDisease d = MonsterStatus.getLinkedDisease(z.getKey()); if (d != null) { attacked.giveDebuff(d, z.getValue(), effect.getDuration(), d.getDisease(), 1); } } } effect.handleExtraPVP(chr, attacked); } chr.getClient() .getSession() .write( CField.getPVPHPBar( attacked.getId(), attacked.getStat().getHp(), attacked.getStat().getCurrentMaxHp())); addedScore += (totalHPLoss / 100) + (totalMPLoss / 100); // ive NO idea if (!attacked.isAlive()) { killed = true; } if (ourAttacks.size() >= mobCount) { break; } } } if (killed || addedScore > 0) { chr.getEventInstance().addPVPScore(chr, addedScore); chr.getClient().getSession().write(CField.getPVPScore(ourScore + addedScore, killed)); } if (didAttack) { chr.getMap() .broadcastMessage( SummonPacket.pvpSummonAttack( chr.getId(), chr.getLevel(), summon.getObjectId(), summon.isFacingLeft() ? 4 : 0x84, summon.getTruePosition(), ourAttacks)); if (!summon.isMultiAttack()) { chr.getMap().broadcastMessage(SummonPacket.removeSummon(summon, true)); chr.getMap().removeMapObject(summon); chr.removeVisibleMapObject(summon); chr.removeSummon(summon); if (summon.getSkill() != 35121011) { chr.cancelEffectFromBuffStat(MapleBuffStat.SUMMON); } } } }
public static void SummonAttack( final LittleEndianAccessor slea, final MapleClient c, final MapleCharacter chr) { if (chr == null || !chr.isAlive() || chr.getMap() == null) { return; } final MapleMap map = chr.getMap(); final MapleMapObject obj = map.getMapObject(slea.readInt(), MapleMapObjectType.SUMMON); if (obj == null || !(obj instanceof MapleSummon)) { chr.dropMessage(5, "The summon has disappeared."); return; } final MapleSummon summon = (MapleSummon) obj; if (summon.getOwnerId() != chr.getId() || summon.getSkillLevel() <= 0) { chr.dropMessage(5, "Error."); return; } final SummonSkillEntry sse = SkillFactory.getSummonData(summon.getSkill()); if (summon.getSkill() / 1000000 != 35 && summon.getSkill() != 33101008 && sse == null) { chr.dropMessage(5, "Error in processing attack."); return; } if (!GameConstants.GMS) { slea.skip(8); } int tick = slea.readInt(); if (sse != null && sse.delay > 0) { chr.updateTick(tick); // summon.CheckSummonAttackFrequency(chr, tick); // chr.getCheatTracker().checkSummonAttack(); } if (!GameConstants.GMS) { slea.skip(8); } final byte animation = slea.readByte(); if (!GameConstants.GMS) { slea.skip(8); } final byte numAttacked = slea.readByte(); if (sse != null && numAttacked > sse.mobCount) { chr.dropMessage(5, "Warning: Attacking more monster than summon can do"); chr.getCheatTracker().registerOffense(CheatingOffense.SUMMON_HACK_MOBS); // AutobanManager.getInstance().autoban(c, "Attacking more monster that summon can do (Skillid // : "+summon.getSkill()+" Count : " + numAttacked + ", allowed : " + sse.mobCount + ")"); return; } slea.skip(summon.getSkill() == 35111002 ? 24 : 12); // some pos stuff final List<Pair<Integer, Integer>> allDamage = new ArrayList<Pair<Integer, Integer>>(); for (int i = 0; i < numAttacked; i++) { final MapleMonster mob = map.getMonsterByOid(slea.readInt()); if (mob == null) { continue; } slea.skip(22); // who knows final int damge = slea.readInt(); allDamage.add(new Pair<Integer, Integer>(mob.getObjectId(), damge)); } // if (!summon.isChangedMap()) { map.broadcastMessage( chr, SummonPacket.summonAttack( summon.getOwnerId(), summon.getObjectId(), animation, allDamage, chr.getLevel(), false), summon.getTruePosition()); // } final Skill summonSkill = SkillFactory.getSkill(summon.getSkill()); final MapleStatEffect summonEffect = summonSkill.getEffect(summon.getSkillLevel()); if (summonEffect == null) { chr.dropMessage(5, "Error in attack."); return; } for (Pair<Integer, Integer> attackEntry : allDamage) { final int toDamage = attackEntry.right; final MapleMonster mob = map.getMonsterByOid(attackEntry.left); if (mob == null) { continue; } if (sse != null && sse.delay > 0 && summon.getMovementType() != SummonMovementType.STATIONARY && summon.getMovementType() != SummonMovementType.CIRCLE_STATIONARY && summon.getMovementType() != SummonMovementType.WALK_STATIONARY && chr.getTruePosition().distanceSq(mob.getTruePosition()) > 400000.0) { // chr.getCheatTracker().registerOffense(CheatingOffense.ATTACK_FARAWAY_MONSTER_SUMMON); } if (toDamage > 0 && summonEffect.getMonsterStati().size() > 0) { if (summonEffect.makeChanceResult()) { for (Map.Entry<MonsterStatus, Integer> z : summonEffect.getMonsterStati().entrySet()) { mob.applyStatus( chr, new MonsterStatusEffect(z.getKey(), z.getValue(), summonSkill.getId(), null, false), summonEffect.isPoison(), 4000, true, summonEffect); } } } if (chr.isGM() || toDamage < (chr.getStat().getCurrentMaxBaseDamage() * 5.0 * (summonEffect.getSelfDestruction() + summonEffect.getDamage() + chr.getStat().getDamageIncrease(summonEffect.getSourceId())) / 100.0)) { // 10 x dmg.. eh mob.damage(chr, toDamage, true); chr.checkMonsterAggro(mob); if (!mob.isAlive()) { chr.getClient().getSession().write(MobPacket.killMonster(mob.getObjectId(), 1)); } } else { chr.dropMessage(5, "Warning - high damage."); // AutobanManager.getInstance().autoban(c, "High Summon Damage (" + toDamage + " to " + // attackEntry.right + ")"); // TODO : Check player's stat for damage checking. break; } } if (!summon.isMultiAttack()) { chr.getMap().broadcastMessage(SummonPacket.removeSummon(summon, true)); chr.getMap().removeMapObject(summon); chr.removeVisibleMapObject(summon); chr.removeSummon(summon); if (summon.getSkill() != 35121011) { chr.cancelEffectFromBuffStat(MapleBuffStat.SUMMON); } } }