/** * Create the positions array of the verticies for the rectangle. * * @param rect the position and size of the rectangle * @return the positions */ @Nonnull private float[] createPositions(@Nonnull Rect rect) { return new float[] { rect.getX(), rect.getY(), rect.getX() + rect.getWidth(), rect.getY(), rect.getX() + rect.getWidth(), rect.getY() + rect.getHeight(), rect.getX(), rect.getY() + rect.getHeight() }; }
/** * Intersect the rectangle with another rectangle. * * @param other the other rectangle * @return the intersection of this rectangle with the other one */ @Nullable public Rect intersect(Rect other) { Rect intersection; int left1 = getX(); int right1 = getX() + getWidth(); int top1 = getY(); int bottom1 = getY() + getHeight(); int left2 = other.getX(); int right2 = other.getX() + other.getWidth(); int top2 = other.getY(); int bottom2 = other.getY() + other.getHeight(); if (right1 < left2 || right2 < left1 || bottom1 < top2 || bottom2 < top1) { intersection = null; } else { int x = Math.max(left1, left2); int width = Math.min(right1, right2) - x; int y = Math.max(top1, top2); int height = Math.min(bottom1, bottom2) - y; intersection = new Rect(x, y, width, height); } return intersection; }