private void initializeARSE() { arseGUI.addPlayerListener( new SelectionListener() { public void widgetSelected(SelectionEvent e) { playerMode = true; shell.dispose(); } public void widgetDefaultSelected(SelectionEvent e) { playerMode = true; shell.dispose(); } }); arseGUI.addGameMasterListener( new SelectionListener() { public void widgetSelected(SelectionEvent e) { gameMasterMode = true; shell.dispose(); } public void widgetDefaultSelected(SelectionEvent e) { gameMasterMode = true; shell.dispose(); } }); }
private void runSession() { while (true) { shell = arseGUI.open(display); initializeARSE(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } if (gameMasterMode) { gameMasterSession = new GameMasterSession(display); gameMasterSession.open(); gameMasterMode = false; } else if (playerMode) { playerLoginGUI = new PlayerLoginGUI(); playerSession = new PlayerSession(display); shell = playerLoginGUI.open(display); initializePlayerLoginGUI(); while (!shell.isDisposed()) { if (!display.readAndDispatch()) display.sleep(); } if (playerSession.loggedIn()) { playerSession.open(); } playerMode = false; } else break; } }