protected ContainerMEMonitorable( final InventoryPlayer ip, final ITerminalHost monitorable, final boolean bindInventory) { super( ip, monitorable instanceof TileEntity ? (TileEntity) monitorable : null, monitorable instanceof IPart ? (IPart) monitorable : null); this.host = monitorable; this.clientCM = new ConfigManager(this); this.clientCM.registerSetting(Settings.SORT_BY, SortOrder.NAME); this.clientCM.registerSetting(Settings.VIEW_MODE, ViewItems.ALL); this.clientCM.registerSetting(Settings.SORT_DIRECTION, SortDir.ASCENDING); if (Platform.isServer()) { this.serverCM = monitorable.getConfigManager(); this.monitor = monitorable.getItemInventory(); if (this.monitor != null) { this.monitor.addListener(this, null); this.cellInv = this.monitor; if (monitorable instanceof IPortableCell) { this.powerSrc = (IEnergySource) monitorable; } else if (monitorable instanceof IMEChest) { this.powerSrc = (IEnergySource) monitorable; } else if (monitorable instanceof IGridHost) { final IGridNode node = ((IGridHost) monitorable).getGridNode(ForgeDirection.UNKNOWN); if (node != null) { this.networkNode = node; final IGrid g = node.getGrid(); if (g != null) { this.powerSrc = new ChannelPowerSrc( this.networkNode, (IEnergySource) g.getCache(IEnergyGrid.class)); } } } } else { this.isContainerValid = false; } } else { this.monitor = null; } this.canAccessViewCells = false; if (monitorable instanceof IViewCellStorage) { for (int y = 0; y < 5; y++) { this.cellView[y] = new SlotRestrictedInput( SlotRestrictedInput.PlacableItemType.VIEW_CELL, ((IViewCellStorage) monitorable).getViewCellStorage(), y, 206, y * 18 + 8, this.invPlayer); this.cellView[y].allowEdit = this.canAccessViewCells; this.addSlotToContainer(this.cellView[y]); } } if (bindInventory) { this.bindPlayerInventory(ip, 0, 0); } }
@Override public void serverPacketData(INetworkInfo manager, AppEngPacket packet, EntityPlayer player) { EntityPlayerMP pmp = (EntityPlayerMP) player; Container con = pmp.openContainer; if (con instanceof IContainerCraftingPacket) { IContainerCraftingPacket cct = (IContainerCraftingPacket) con; IGridNode node = cct.getNetworkNode(); if (node != null) { IGrid grid = node.getGrid(); if (grid == null) { return; } IStorageGrid inv = grid.getCache(IStorageGrid.class); IEnergyGrid energy = grid.getCache(IEnergyGrid.class); ISecurityGrid security = grid.getCache(ISecurityGrid.class); IInventory craftMatrix = cct.getInventoryByName("crafting"); IInventory playerInventory = cct.getInventoryByName("player"); Actionable realForFake = cct.useRealItems() ? Actionable.MODULATE : Actionable.SIMULATE; if (inv != null && this.recipe != null && security != null) { InventoryCrafting testInv = new InventoryCrafting(new ContainerNull(), 3, 3); for (int x = 0; x < 9; x++) { if (this.recipe[x] != null && this.recipe[x].length > 0) { testInv.setInventorySlotContents(x, this.recipe[x][0]); } } IRecipe r = Platform.findMatchingRecipe(testInv, pmp.worldObj); if (r != null && security.hasPermission(player, SecurityPermissions.EXTRACT)) { ItemStack is = r.getCraftingResult(testInv); if (is != null) { IMEMonitor<IAEItemStack> storage = inv.getItemInventory(); IItemList all = storage.getStorageList(); IPartitionList<IAEItemStack> filter = ItemViewCell.createFilter(cct.getViewCells()); for (int x = 0; x < craftMatrix.getSizeInventory(); x++) { ItemStack patternItem = testInv.getStackInSlot(x); ItemStack currentItem = craftMatrix.getStackInSlot(x); if (currentItem != null) { testInv.setInventorySlotContents(x, currentItem); ItemStack newItemStack = r.matches(testInv, pmp.worldObj) ? r.getCraftingResult(testInv) : null; testInv.setInventorySlotContents(x, patternItem); if (newItemStack == null || !Platform.isSameItemPrecise(newItemStack, is)) { IAEItemStack in = AEItemStack.create(currentItem); if (in != null) { IAEItemStack out = realForFake == Actionable.SIMULATE ? null : Platform.poweredInsert(energy, storage, in, cct.getSource()); if (out != null) { craftMatrix.setInventorySlotContents(x, out.getItemStack()); } else { craftMatrix.setInventorySlotContents(x, null); } currentItem = craftMatrix.getStackInSlot(x); } } } // True if we need to fetch an item for the recipe if (patternItem != null && currentItem == null) { // Grab from network by recipe ItemStack whichItem = Platform.extractItemsByRecipe( energy, cct.getSource(), storage, player.worldObj, r, is, testInv, patternItem, x, all, realForFake, filter); // If that doesn't get it, grab exact items from network (?) // TODO see if this code is necessary if (whichItem == null) { for (int y = 0; y < this.recipe[x].length; y++) { IAEItemStack request = AEItemStack.create(this.recipe[x][y]); if (request != null) { if (filter == null || filter.isListed(request)) { request.setStackSize(1); IAEItemStack out = Platform.poweredExtraction(energy, storage, request, cct.getSource()); if (out != null) { whichItem = out.getItemStack(); break; } } } } } // If that doesn't work, grab from the player's inventory if (whichItem == null && playerInventory != null) { whichItem = extractItemFromPlayerInventory(player, realForFake, patternItem); } craftMatrix.setInventorySlotContents(x, whichItem); } } con.onCraftMatrixChanged(craftMatrix); } } } } } }