private SEVector3f worldLocationToDesk(SEVector3f worldLocation) {
   float r = worldLocation.getVectorZ().getLength();
   float postitionAngle = (float) (worldLocation.getVectorZ().getAngle_II() * 180 / Math.PI);
   float preAngle = mWallShelf.getUserRotate().getAngle();
   float angle = postitionAngle - preAngle;
   float x = (float) (-r * Math.sin(angle * Math.PI / 180));
   float y = (float) (r * Math.cos(angle * Math.PI / 180));
   SEVector3f deskLocation = new SEVector3f(x, y, worldLocation.getZ());
   return deskLocation;
 }
  private void setMovePoint(int touchX, int touchY) {
    House house = (House) mWallShelf.getParent();
    SEVector3f location = house.getFingerLocation(touchX, touchY);
    float radius = house.getWallRadius() * 0.8f;

    // SERay Ray = getScene().getCamera().screenCoordinateToRay(touchX, touchY);
    mRealLocation = location; // getTouchLocation(Ray, mWallShelf.getBorderHeight());
    // SEVector3f touchLocation = getTouchLocation(Ray, mWallShelf.getBorderHeight() + 5);
    mObjectTransParas = new SETransParas();
    mObjectTransParas.mTranslate =
        new SEVector3f(location.getX(), location.getY() - 60, location.getZ());
    mObjectTransParas.mRotate.set(mWallShelf.getUserRotate().getAngle(), 0, 0, 1);
  }