/** * Builds an immutable instance of the current configuration. * * @return An immutable {@link Title} with the currently configured settings */ public Title build() { // If the title has no other properties and is either empty, just clears // or just resets we can return a special instance if (this.title == null && this.subtitle == null && this.fadeIn == null && this.stay == null && this.fadeOut == null) { if (this.clear) { if (!this.reset) { return Titles.clear(); } } else if (this.reset) { return Titles.reset(); } else { return Titles.of(); } } return new Title( this.title, this.subtitle, this.fadeIn, this.stay, this.fadeOut, this.clear, this.reset); }
public void draw() { // NOPMD switch (phase) { case 0: // Show Starting SlidingBar. Logger.getInstance().debug("Case 0"); if (starting.fadeIn(100, 0, 100, 0, 5, 0, 0)) { phase = 1; } textFont(fontCounter, 255); textSize(48); break; case 1: // Show Transition Effect. splayer.playSample(SamplePlayer.START_GAME + 2); if (createTransition(kare)) { phase = 2; changingLevel = false; kare = 0; trans = 250; } kare += 1; textFont(fontCounter, 255); textSize(48); break; case 2: // Show Actual Game Environment. if (redrawMorphome()) { counterValue[BLUE] = 0; counterValue[GREEN] = 0; phase = 3; changingLevel = true; } if (!changingLevel) { // draw gestures for both teams drawGestures(); // draw gesture counter drawCounters(); } break; case 3: // Make Everything White/Serene/Tranquil/Peaceful. eraser(255, 20); glow(); unlockControls = false; if (thisInteractome.serene()) { phase = 4; } break; case 4: // Erase Everything for once. eraser(255, 255); phase = 5; break; case 5: // Show Ending SlidingBar. For Instance "http://finn.cti.gr" phase = 6; ending.fadeIn(50, 0, 10, (SCREENS - 1) * 50, 10, 10, 2); ending.reInitialize(); break; case 6: // Uber Black Box. phase = 7; ending.fadeOut(50, 0, 0, 300, 30, teamWidth, 0, 0, 0, color(0, 0, 0), 1); ending.reInitialize(); break; case 7: // Enwhiten. phase = 1; ending.fadeOut(25, 0, 0, 200, 10, teamWidth, 0, 0, 0, color(255, 255, 255), 1); createRandomness(); thisInteractome = new Interactome(this, MAX_SIZE, MIN_SIZE, CIRCLE_COUNT, SCREENS, splayer); // initializeTitles(); //starting, ending kare = 0; trans = 0; break; default: break; } }