private void startGame() { timer.setDelay(INITIAL_DELAY); timer.setPaused(false); start_newgame_butt.setLabel("Start New Game"); pause_resume_butt.setEnabled(true); pause_resume_butt.setLabel("Pause"); pause_resume_butt.validate(); sounds.playSoundtrack(); }
private void resumeGame() { timer.setPaused(false); pause_resume_butt.setLabel("Pause"); sounds.playSoundtrack(); }