private void init() { setVerticalFadingEdgeEnabled(false); headerContainer = (LinearLayout) LayoutInflater.from(getContext()).inflate(R.layout.ptr_header, null); header = (RelativeLayout) headerContainer.findViewById(R.id.ptr_id_header); text = (TextView) header.findViewById(R.id.ptr_id_text); lastUpdatedTextView = (TextView) header.findViewById(R.id.ptr_id_last_updated); image = (ImageView) header.findViewById(R.id.ptr_id_image); spinner = (ProgressBar) header.findViewById(R.id.ptr_id_spinner); pullToRefreshText = getContext().getString(R.string.ptr_pull_to_refresh); releaseToRefreshText = getContext().getString(R.string.ptr_release_to_refresh); refreshingText = getContext().getString(R.string.ptr_refreshing); lastUpdatedText = getContext().getString(R.string.ptr_last_updated); flipAnimation = new RotateAnimation( 0, -180, RotateAnimation.RELATIVE_TO_SELF, 0.5f, RotateAnimation.RELATIVE_TO_SELF, 0.5f); flipAnimation.setInterpolator(new LinearInterpolator()); flipAnimation.setDuration(ROTATE_ARROW_ANIMATION_DURATION); flipAnimation.setFillAfter(true); reverseFlipAnimation = new RotateAnimation( -180, 0, RotateAnimation.RELATIVE_TO_SELF, 0.5f, RotateAnimation.RELATIVE_TO_SELF, 0.5f); reverseFlipAnimation.setInterpolator(new LinearInterpolator()); reverseFlipAnimation.setDuration(ROTATE_ARROW_ANIMATION_DURATION); reverseFlipAnimation.setFillAfter(true); addHeaderView(headerContainer); setState(State.PULL_TO_REFRESH); scrollbarEnabled = isVerticalScrollBarEnabled(); ViewTreeObserver vto = header.getViewTreeObserver(); vto.addOnGlobalLayoutListener(new PTROnGlobalLayoutListener()); super.setOnItemClickListener(new PTROnItemClickListener()); super.setOnItemLongClickListener(new PTROnItemLongClickListener()); }
private TestParticleSystem particleTest(int appWidth, int appHeight) { TestParticleSystem testParticleSystem = new TestParticleSystem(50, new Texture(R.drawable.spark)); testParticleSystem.addGlStatusController(new BlendController(GL_ONE, GL_ONE)); testParticleSystem.setPos(appWidth / 2, appHeight / 2, -100); RotateAnimation rotateAnimation = new RotateAnimation(10000, 0, 360); rotateAnimation.setRotateVector(1, 1, 1); rotateAnimation.setLoop(true); rotateAnimation.setInterpolator(new LinearInterpolator()); testParticleSystem.startAnimation(rotateAnimation); return testParticleSystem; }