Exemple #1
0
 // pretty printing of Lobby, mainly for debugging purposes
 public void printLobby() {
   System.out.format("Lobby has %d / %d players:\n", this.players.size(), this.slots);
   int i = 1;
   for (Player player : this.players) {
     System.out.format("%d: %s\n", i, player.toString());
     i++;
   }
 }
Exemple #2
0
 /** Test of toString method, of class Player. */
 @Test
 public void testToString() {
   System.out.println("toString");
   Player instance = null;
   String expResult = "";
   String result = instance.toString();
   assertEquals(expResult, result);
   // TODO review the generated test code and remove the default call to fail.
   fail("The test case is a prototype.");
 }
  /** Test of toString method, of class Player. */
  @Test
  public void testToString() {
    System.out.println("toString");

    PlayerInfo pManning = new PlayerInfo("Peyton Manning", 18);
    int[] alkupaikka1 = {5, 5};
    RouteRunner testiOff = new RouteRunner(alkupaikka1, "879987", "Q");
    Player qb = new Player(pManning, testiOff);

    Player instance = qb;
    String expResult = "18 Peyton Manning";
    String result = instance.toString();
    assertEquals(expResult, result);
  }
Exemple #4
0
 FFOTesterViewer(FFOTesterController controller, Board board) {
   this.controller = controller;
   this.board = board;
   this.com = new PVS(this, PatternRecognitioner.INSTANCE, 1, 40, 1000000000);
   TextArea log = controller.log;
   valueProperty()
       .addListener(
           (observable, oldValue, newValue) -> {
             log.appendText(com.toString());
             log.appendText(System.lineSeparator());
             log.appendText(newValue.toString());
             log.appendText(System.lineSeparator());
             completedUpdate = true;
           });
 }
Exemple #5
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 public void print() {
   System.out.println("Player 1: " + p1.toString());
   System.out.println("Player 2: " + p2.toString());
 }
Exemple #6
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  public Game(
      Player playerOne, Player playerTwo, int rows, int columns, String name, String opponentName) {
    GUIBoard boardYouPlayOn = new GUIBoard(name, rows, columns, 600, 0, 390, 390, 1);
    GUIBoard oppPlaysThis = new GUIBoard(opponentName, rows, columns, 0, 0, 390, 390, 0);

    GUIBoard hisHiddenBoard = new GUIBoard(opponentName, rows, columns, 600, 600, 390, 390, 0);
    GUIBoard yourHiddenBoard = new GUIBoard(name, rows, columns, 0, 600, 390, 390, 1);

    PriorityBoard pb1 = new PriorityBoard("AI priority Board", rows, columns, 0, 600, 0, 0);
    PriorityBoard pb2 = new PriorityBoard("AI priority Board", rows, columns, 900, 600, 0, 0);

    boardYouPlayOn.setPriorityBoard(pb1);
    yourHiddenBoard.setPriorityBoard(pb2);

    // this randomizes the boat locations on the boards
    oppPlaysThis.randomizeBoatPlacement();
    hisHiddenBoard.randomizeBoatPlacement();

    playerWin = false;
    playerTwoWin = false;

    // playerMove gets move from the kill board. Handles null value and cancel button. If player has
    // already used move area,
    // this makes move false as well.
    do {
      // input loop. Only exits if move input is valid
      do {
        do {
          // playerMove gets move from the kill board. Handles null value and cancel button. If
          // player has already used move area,
          // this makes move false as well.
          try {
            playerMove = playerOne.getMove(boardYouPlayOn);
          } catch (NullPointerException e) {
            int option =
                JOptionPane.showConfirmDialog(
                    null,
                    "Are your sure you want to quit?",
                    "Confirm Cancel",
                    JOptionPane.YES_NO_OPTION);
            if (option == JOptionPane.YES_OPTION) {
              System.exit(0);
            }
          } catch (ArrayIndexOutOfBoundsException e) {
            System.out.println("In");
            playerMove = new Move(-1, -1);
          }
          if (boardYouPlayOn.getValueAtLocation(playerMove.getRow(), playerMove.getColumn()) == 'H'
              || boardYouPlayOn.getValueAtLocation(playerMove.getRow(), playerMove.getColumn())
                  == 'M') {
            playerMove = new Move(-1, -1);
          }
        } while (boardYouPlayOn.getMove(playerMove) == false); // END DO WHILE
        // assigns char value to opponentBoard
        if (boardYouPlayOn.getMove(playerMove) == true) {
          if (hisHiddenBoard.getValueAtLocation(playerMove.getRow(), playerMove.getColumn())
              == 'B') {
            boardYouPlayOn.setValueAtLocation(playerMove.getRow(), playerMove.getColumn(), 'H');
          } else {
            boardYouPlayOn.setValueAtLocation(playerMove.getRow(), playerMove.getColumn(), 'M');
          }
        }

        aChar = boardYouPlayOn.getValueAtLocation(playerMove.getRow(), playerMove.getColumn());
        hisHiddenBoard.setValueAtLocation(playerMove.getRow(), playerMove.getColumn(), aChar);
        for (int i = 0; i < rows; i++) {
          for (int k = 0; k < columns; k++) {
            boardYouPlayOn.twoBoatFound(i, k);
          }
        }

        pb1.setValueAtLocation(playerMove.getRow(), playerMove.getColumn(), aChar);
        for (int i = 0; i < rows; i++) {
          for (int k = 0; k < columns; k++) {
            aChar = boardYouPlayOn.getValueAtLocation(i, k);
            pb1.changePriority(i, k, aChar);
          }
        }

        hisHiddenBoard.repaintBoard();
        boardYouPlayOn.repaintBoard();
        // pb1.repaintBoard();
        playerWin = boardYouPlayOn.floatingBoat();
      } while (boardYouPlayOn.getValueAtLocation(playerMove.getRow(), playerMove.getColumn()) == 'H'
          && playerWin == false);

      ////////////// PLAYER 2 ///////////////////

      // if player misses, its player 2's turn
      do {
        // input loop. Only exits if move input is valid
        do {
          // playerMove gets move from the kill board. Handles null value and cancel button. If
          // player has already used move area,
          // this makes move false as well.
          playerTwoMove = playerTwo.getMove(yourHiddenBoard);
          if (yourHiddenBoard.getValueAtLocation(playerTwoMove.getRow(), playerTwoMove.getColumn())
                  == 'H'
              || yourHiddenBoard.getValueAtLocation(
                      playerTwoMove.getRow(), playerTwoMove.getColumn())
                  == 'M') {
            playerTwoMove = new Move(-1, -1);
          }
        } while (yourHiddenBoard.getMove(playerTwoMove) == false); // END DO WHILE
        // assigns char value to opponentBoard
        if (yourHiddenBoard.getMove(playerTwoMove) == true) {
          if (oppPlaysThis.getValueAtLocation(playerTwoMove.getRow(), playerTwoMove.getColumn())
              == 'B') {
            yourHiddenBoard.setValueAtLocation(
                playerTwoMove.getRow(), playerTwoMove.getColumn(), 'H');
          } else {
            yourHiddenBoard.setValueAtLocation(
                playerTwoMove.getRow(), playerTwoMove.getColumn(), 'M');
          }
        }

        aChar =
            yourHiddenBoard.getValueAtLocation(playerTwoMove.getRow(), playerTwoMove.getColumn());
        oppPlaysThis.setValueAtLocation(playerTwoMove.getRow(), playerTwoMove.getColumn(), aChar);
        pb2.setValueAtLocation(playerTwoMove.getRow(), playerTwoMove.getColumn(), aChar);
        for (int i = 0; i < rows; i++) {
          for (int k = 0; k < columns; k++) {
            aChar = oppPlaysThis.getValueAtLocation(i, k);
            pb2.changePriority(i, k, aChar);
          }
        }

        oppPlaysThis.repaintBoard();
        yourHiddenBoard.repaintBoard();

        playerTwoWin = oppPlaysThis.floatingBoat();
      } while (yourHiddenBoard.getValueAtLocation(playerTwoMove.getRow(), playerTwoMove.getColumn())
              == 'H'
          && playerTwoWin == false);

    } while (playerWin == false && playerTwoWin == false); // END MAIN DO WHILE

    // Win mesage depending on who wins the game
    if (playerWin) {
      JOptionPane.showMessageDialog(
          null,
          playerOne.toString() + " sunk all the boats! " + playerOne.toString() + " won the game!");
    } else {
      JOptionPane.showMessageDialog(
          null,
          playerTwo.toString() + " sunk all the boats!" + playerTwo.toString() + " won the game!");
    }
  } // END GAME
Exemple #7
0
 /** Tests for toString. */
 @Test
 public void testToString() {
   assertThat(player.toString(), is("Player [" + playername + ", " + playername.hashCode() + ']'));
 }