/* * Update game state */ @Override public void update() throws SDLException { if (frame >= KEYACCEPTFRAME) { // Up if (NullpoMinoSDL.keyPressedState[SDLKey.SDLK_UP]) { ResourceHolderSDL.soundManager.play("cursor"); keynum--; if (keynum < 4) keynum = 15; frame = 0; } // Down else if (NullpoMinoSDL.keyPressedState[SDLKey.SDLK_DOWN]) { ResourceHolderSDL.soundManager.play("cursor"); keynum++; if (keynum > 15) keynum = 4; frame = 0; } // Delete else if (NullpoMinoSDL.keyPressedState[SDLKey.SDLK_DELETE]) { ResourceHolderSDL.soundManager.play("change"); buttonmap[keynum] = -1; frame = 0; } // Backspace else if (NullpoMinoSDL.keyPressedState[SDLKey.SDLK_BACKSPACE]) { NullpoMinoSDL.enterState(NullpoMinoSDL.STATE_CONFIG_JOYSTICK_MAIN); return; } // Enter/Return else if (NullpoMinoSDL.keyPressedState[SDLKey.SDLK_RETURN]) { ResourceHolderSDL.soundManager.play("decide"); for (int i = 0; i < GameKeySDL.MAX_BUTTON; i++) { GameKeySDL.gamekey[player].buttonmap[i] = buttonmap[i]; } GameKeySDL.gamekey[player].saveConfig(NullpoMinoSDL.propConfig); NullpoMinoSDL.saveConfig(); NullpoMinoSDL.enterState(NullpoMinoSDL.STATE_CONFIG_JOYSTICK_MAIN); return; } // Joystick input else if (previousJoyPressedState != null) { int key = getPressedKeyNumber(previousJoyPressedState, NullpoMinoSDL.joyPressedState[joyNumber]); if (key != -1) { ResourceHolderSDL.soundManager.play("change"); buttonmap[keynum] = key; frame = 0; } } } if (previousJoyPressedState != null) { for (int i = 0; i < NullpoMinoSDL.joyPressedState.length; i++) { previousJoyPressedState[i] = NullpoMinoSDL.joyPressedState[joyNumber][i]; } } frame++; }
/* * Update game state */ @Override public void update() throws SDLException { // Update key input states for (int i = 0; i < 2; i++) { int joynum = NullpoMinoSDL.joyUseNumber[i]; boolean ingame = (gameManager != null) && (gameManager.engine.length > i) && (gameManager.engine[i] != null) && (gameManager.engine[i].isInGame) && (!pause || enableframestep); if ((NullpoMinoSDL.joystickMax > 0) && (joynum >= 0) && (joynum < NullpoMinoSDL.joystickMax)) { GameKeySDL.gamekey[i].update( NullpoMinoSDL.keyPressedState, NullpoMinoSDL.joyPressedState[joynum], NullpoMinoSDL.joyAxisX[joynum], NullpoMinoSDL.joyAxisY[joynum], NullpoMinoSDL.joyHatState[joynum], ingame); } else { GameKeySDL.gamekey[i].update(NullpoMinoSDL.keyPressedState, ingame); } } // Title bar update if ((gameManager != null) && (gameManager.engine != null) && (gameManager.engine.length > 0) && (gameManager.engine[0] != null)) { boolean nowInGame = gameManager.engine[0].isInGame; if (prevInGameFlag != nowInGame) { prevInGameFlag = nowInGame; updateTitleBarCaption(); } } // Pause if (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_PAUSE) || GameKeySDL.gamekey[1].isPushKey(GameKeySDL.BUTTON_PAUSE)) { if (!pause) { if ((gameManager != null) && (gameManager.isGameActive()) && (pauseFrame <= 0)) { ResourceHolderSDL.soundManager.play("pause"); pause = true; cursor = 0; if (!enableframestep) pauseFrame = 5; if (!enableframestep) ResourceHolderSDL.bgmPause(); } } else { ResourceHolderSDL.soundManager.play("pause"); pause = false; pauseFrame = 0; if (!enableframestep) ResourceHolderSDL.bgmResume(); } updateTitleBarCaption(); } // Pause menu else if (pause && !enableframestep && !pauseMessageHide) { // Cursor movement if (GameKeySDL.gamekey[0].isMenuRepeatKey(GameKeySDL.BUTTON_UP)) { cursor--; if (cursor < 0) { if (gameManager.replayMode && !gameManager.replayRerecord) cursor = 3; else cursor = 2; } ResourceHolderSDL.soundManager.play("cursor"); } if (GameKeySDL.gamekey[0].isMenuRepeatKey(GameKeySDL.BUTTON_DOWN)) { cursor++; if (cursor > 3) cursor = 0; if ((!gameManager.replayMode || gameManager.replayRerecord) && (cursor > 2)) cursor = 0; ResourceHolderSDL.soundManager.play("cursor"); } // Confirm if (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_A)) { ResourceHolderSDL.soundManager.play("decide"); if (cursor == 0) { // 再開 pause = false; pauseFrame = 0; GameKeySDL.gamekey[0].clear(); ResourceHolderSDL.bgmResume(); } else if (cursor == 1) { // リトライ ResourceHolderSDL.bgmStop(); pause = false; gameManager.reset(); } else if (cursor == 2) { // 終了 ResourceHolderSDL.bgmStop(); NullpoMinoSDL.enterState(NullpoMinoSDL.STATE_TITLE); return; } else if (cursor == 3) { // Replay re-record gameManager.replayRerecord = true; ResourceHolderSDL.soundManager.play("tspin1"); cursor = 0; } updateTitleBarCaption(); } // Unpause by cancel key else if (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_B) && (pauseFrame <= 0)) { ResourceHolderSDL.soundManager.play("pause"); pause = false; pauseFrame = 5; GameKeySDL.gamekey[0].clear(); ResourceHolderSDL.bgmResume(); updateTitleBarCaption(); } } if (pauseFrame > 0) pauseFrame--; // Hide pause menu pauseMessageHide = GameKeySDL.gamekey[0].isPressKey(GameKeySDL.BUTTON_C); if (gameManager.replayMode && !gameManager.replayRerecord && gameManager.engine[0].gameActive) { // Replay speed if (GameKeySDL.gamekey[0].isMenuRepeatKey(GameKeySDL.BUTTON_LEFT)) { if (fastforward > 0) { fastforward--; } } if (GameKeySDL.gamekey[0].isMenuRepeatKey(GameKeySDL.BUTTON_RIGHT)) { if (fastforward < 98) { fastforward++; } } // Replay re-record if (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_D)) { gameManager.replayRerecord = true; ResourceHolderSDL.soundManager.play("tspin1"); cursor = 0; } // Replay re-record if (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_E)) { gameManager.replayShowInvisible = !gameManager.replayShowInvisible; ResourceHolderSDL.soundManager.play("tspin1"); cursor = 0; } } else { fastforward = 0; } if (gameManager != null) { // BGM if (ResourceHolderSDL.bgmPlaying != gameManager.bgmStatus.bgm) { ResourceHolderSDL.bgmStart(gameManager.bgmStatus.bgm); } if (ResourceHolderSDL.bgmIsPlaying()) { int basevolume = NullpoMinoSDL.propConfig.getProperty("option.bgmvolume", 128); float basevolume2 = (float) basevolume / 128; int newvolume = (int) (128 * (gameManager.bgmStatus.volume * basevolume2)); if (newvolume < 0) newvolume = 0; if (newvolume > 128) newvolume = 128; SDLMixer.volumeMusic(newvolume); if (newvolume <= 0) ResourceHolderSDL.bgmStop(); } } // Execute game loops if (!pause || (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_FRAMESTEP) && enableframestep)) { if (gameManager != null) { for (int i = 0; i < Math.min(gameManager.getPlayers(), 2); i++) { if (!gameManager.replayMode || gameManager.replayRerecord || !gameManager.engine[i].gameActive) { GameKeySDL.gamekey[i].inputStatusUpdate(gameManager.engine[i].ctrl); } } for (int i = 0; i <= fastforward; i++) gameManager.updateAll(); } } if (gameManager != null) { // Retry button if (GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_RETRY) || GameKeySDL.gamekey[1].isPushKey(GameKeySDL.BUTTON_RETRY)) { ResourceHolderSDL.bgmStop(); pause = false; gameManager.reset(); } // Return to title if (gameManager.getQuitFlag() || GameKeySDL.gamekey[0].isPushKey(GameKeySDL.BUTTON_GIVEUP) || GameKeySDL.gamekey[1].isPushKey(GameKeySDL.BUTTON_GIVEUP)) { ResourceHolderSDL.bgmStop(); NullpoMinoSDL.enterState(NullpoMinoSDL.STATE_TITLE); return; } } }