public void drawradar(Graphics g) { for (int i = 0; i < midlet.instancemanager.numinstances; i++) { if (midlet.instancemanager.instances[i].type == INSTANCE_ENEMY) { redspike.paintfull( g, 60 + (midlet.instancemanager.instances[i].x / 8), 3 + (midlet.instancemanager.instances[i].y / 8)); } } }
public void paint(Graphics g) { mar.paintfill(g); fondomar.paintfull(g, 0, 108); fondomar.paintfull(g, 65, 108); // nube.paintfull(g,barco_x/2,0); radar.paintfull(g, 45, 0); // redspike.paintfull(g,20+(barco_x/4),5); // barco.paint(g,barco_x,barco_y,0); // barco.paintfull(g,barco_x,barco_y); // g.setColor(255,255,255); // g.drawString ("intro", // barco_x, barco_y, Graphics.TOP|Graphics.LEFT); // submarino.paintfull(g,submarino.x,submarino.y); // torpedo.paintfull(g,torpedo.x,torpedo.y); // barco2.draw(g); midlet.instancemanager.draw(g); // midlet.actormanager.draw(g); // midlet.bulletmanager.draw(g); g.setClip(0, 0, 100, 100); // g.drawString("Ready: " + cargaslistas,0,0, Graphics.TOP|Graphics.LEFT); g.drawString("" + (maxcargas - cargaslanzadas), 95, 0, Graphics.TOP | Graphics.LEFT); g.drawString("T:" + (gametime / 1000), 0, 10, Graphics.TOP | Graphics.LEFT); int i; int cx = 0; for (i = 0; i < cargaslistas; i++) { indicarga.paintfull(g, cx, 0); cx += 5; } drawradar(g); }