Exemple #1
0
 public void render() {
   Gdx.gl.glClear(GL10.GL_COLOR_BUFFER_BIT);
   accum += Gdx.graphics.getDeltaTime();
   while (accum > 1.0f / 60.0f) {
     screen.tick(input);
     input.tick();
     accum -= 1.0f / 60.0f;
   }
   screen.render();
   //		batch.begin();
   //		font.draw(batch, "fps: " + Gdx.graphics.getFramesPerSecond(), 10, 30);
   //		batch.end();
 }