public static void doDispense( World worldIn, ItemStack stack, int speed, EnumFacing p_82486_3_, IPosition position) { double var5 = position.getX(); double var7 = position.getY(); double var9 = position.getZ(); if (p_82486_3_.getAxis() == EnumFacing.Axis.Y) { var7 -= 0.125D; } else { var7 -= 0.15625D; } EntityItem var11 = new EntityItem(worldIn, var5, var7, var9, stack); double var12 = worldIn.rand.nextDouble() * 0.1D + 0.2D; var11.motionX = (double) p_82486_3_.getFrontOffsetX() * var12; var11.motionY = 0.20000000298023224D; var11.motionZ = (double) p_82486_3_.getFrontOffsetZ() * var12; var11.motionX += worldIn.rand.nextGaussian() * 0.007499999832361937D * (double) speed; var11.motionY += worldIn.rand.nextGaussian() * 0.007499999832361937D * (double) speed; var11.motionZ += worldIn.rand.nextGaussian() * 0.007499999832361937D * (double) speed; worldIn.spawnEntityInWorld(var11); }
/** Return the projectile entity spawned by this dispense behavior. */ protected IProjectile getProjectileEntity(World par1World, IPosition par2IPosition) { return new EntityEgg( par1World, par2IPosition.getX(), par2IPosition.getY(), par2IPosition.getZ()); }