Exemple #1
0
 private void reset() {
   if (ball.getUserData("resetted") == null) { // To make sure that we call destroy only once
     ball.setUserData("resetted", true);
     app.invokeLater(
         new Runnable() {
           public void run() {
             IPhysicsComponent a = (IPhysicsComponent) ball;
             a.getBody()
                 .setXForm(
                     new Vec2(
                         getMTApplication().width / 2f / scale,
                         getMTApplication().height / 2f / scale),
                     a.getBody().getAngle());
             //					a.getBody().setLinearVelocity(new Vec2(0,0));
             a.getBody()
                 .setLinearVelocity(
                     new Vec2(ToolsMath.getRandom(-8, 8), ToolsMath.getRandom(-8, 8)));
             a.getBody().setAngularVelocity(0);
             ball.setUserData("resetted", null);
           }
         });
   }
   this.scorePlayer1 = 0;
   this.scorePlayer2 = 0;
   this.updateScores();
 }
Exemple #2
0
  public AirHockeyScene(AbstractMTApplication mtApplication, String name) {
    super(mtApplication, name);
    this.app = mtApplication;
    //		this.setClearColor(new MTColor(120,150,150));
    //		this.setClearColor(new MTColor(190, 190, 170, 255));
    this.setClearColor(new MTColor(0, 0, 0, 255));
    //		this.setClearColor(new MTColor(40, 40, 40, 255));
    this.registerGlobalInputProcessor(new CursorTracer(app, this));

    this.scorePlayer1 = 0;
    this.scorePlayer2 = 0;

    float worldOffset = 10; // Make Physics world slightly bigger than screen borders
    // Physics world dimensions
    AABB worldAABB =
        new AABB(
            new Vec2(-worldOffset, -worldOffset),
            new Vec2((app.width) / scale + worldOffset, (app.height) / scale + worldOffset));
    Vec2 gravity = new Vec2(0, 0);
    boolean sleep = true;
    // Create the pyhsics world
    this.world = new World(worldAABB, gravity, sleep);

    // Update the positions of the components according the the physics simulation each frame
    this.registerPreDrawAction(
        new UpdatePhysicsAction(world, timeStep, constraintIterations, scale));

    physicsContainer = new MTComponent(app);
    // Scale the physics container. Physics calculations work best when the dimensions are small
    // (about 0.1 - 10 units)
    // So we make the display of the container bigger and add in turn make our physics object
    // smaller
    physicsContainer.scale(scale, scale, 1, Vector3D.ZERO_VECTOR);
    this.getCanvas().addChild(physicsContainer);

    // Create borders around the screen
    this.createScreenBorders(physicsContainer);

    // Create gamefield marks
    MTLine line =
        new MTLine(
            mtApplication,
            mtApplication.width / 2f / scale,
            0,
            mtApplication.width / 2f / scale,
            mtApplication.height / scale);
    line.setPickable(false);
    //		line.setStrokeColor(new MTColor(0,0,0));
    line.setStrokeColor(new MTColor(150, 150, 150));
    line.setStrokeWeight(0.5f);
    physicsContainer.addChild(line);

    MTEllipse centerCircle =
        new MTEllipse(
            mtApplication,
            new Vector3D(mtApplication.width / 2f / scale, mtApplication.height / 2f / scale),
            80 / scale,
            80 / scale);
    centerCircle.setPickable(false);
    centerCircle.setNoFill(true);
    //		centerCircle.setStrokeColor(new MTColor(0,0,0));
    centerCircle.setStrokeColor(new MTColor(150, 150, 150));
    centerCircle.setStrokeWeight(0.5f);
    physicsContainer.addChild(centerCircle);

    MTEllipse centerCircleInner =
        new MTEllipse(
            mtApplication,
            new Vector3D(mtApplication.width / 2f / scale, mtApplication.height / 2f / scale),
            10 / scale,
            10 / scale);
    centerCircleInner.setPickable(false);
    centerCircleInner.setFillColor(new MTColor(160, 160, 160));
    //		centerCircleInner.setStrokeColor(new MTColor(150,150,150));
    //		centerCircleInner.setStrokeColor(new MTColor(0,0,0));
    centerCircleInner.setStrokeColor(new MTColor(150, 150, 150));
    centerCircleInner.setStrokeWeight(0.5f);
    physicsContainer.addChild(centerCircleInner);

    // Create the paddles
    PImage paddleTex = mtApplication.loadImage(imagesPath + "paddle.png");
    redCircle =
        new Paddle(
            app,
            new Vector3D(mtApplication.width - 60, mtApplication.height / 2f),
            50,
            world,
            1.0f,
            0.3f,
            0.4f,
            scale);
    redCircle.setTexture(paddleTex);
    redCircle.setFillColor(new MTColor(255, 50, 50));
    redCircle.setNoStroke(true);
    redCircle.setName("red");
    redCircle.setPickable(false);
    physicsContainer.addChild(redCircle);

    blueCircle =
        new Paddle(
            app, new Vector3D(80, mtApplication.height / 2f), 50, world, 1.0f, 0.3f, 0.4f, scale);
    blueCircle.setTexture(paddleTex);
    blueCircle.setFillColor(new MTColor(50, 50, 255));
    blueCircle.setNoStroke(true);
    blueCircle.setName("blue");
    blueCircle.setPickable(false);
    physicsContainer.addChild(blueCircle);

    // Create the ball
    ball =
        new HockeyBall(
            app,
            new Vector3D(mtApplication.width / 2f, mtApplication.height / 2f),
            38,
            world,
            0.5f,
            0.005f,
            0.70f,
            scale);
    //		MTColor ballCol = new MTColor(0,255,0);
    //		ball.setFillColor(ballCol);
    PImage ballTex = mtApplication.loadImage(imagesPath + "puk.png");
    ball.setTexture(ballTex);
    //		ball.setFillColor(new MTColor(160,160,160,255));
    ball.setFillColor(new MTColor(255, 255, 255, 255));
    ball.setNoStroke(true);
    ball.setName("ball");
    physicsContainer.addChild(ball);
    ball.getBody()
        .applyImpulse(
            new Vec2(ToolsMath.getRandom(-8f, 8), ToolsMath.getRandom(-8, 8)),
            ball.getBody().getWorldCenter());

    // Create the GOALS
    HockeyGoal goal1 =
        new HockeyGoal(
            new Vector3D(0, mtApplication.height / 2f),
            50,
            mtApplication.height / 4f,
            mtApplication,
            world,
            0.0f,
            0.1f,
            0.0f,
            scale);
    goal1.setName("goal1");
    goal1.setFillColor(new MTColor(0, 0, 255));
    goal1.setStrokeColor(new MTColor(0, 0, 255));
    physicsContainer.addChild(goal1);

    HockeyGoal goal2 =
        new HockeyGoal(
            new Vector3D(mtApplication.width, mtApplication.height / 2f),
            50,
            mtApplication.height / 4f,
            mtApplication,
            world,
            0.0f,
            0.1f,
            0.0f,
            scale);
    goal2.setName("goal2");
    goal2.setFillColor(new MTColor(255, 0, 0));
    goal2.setStrokeColor(new MTColor(255, 0, 0));
    physicsContainer.addChild(goal2);

    // Make two components for both game field sides to drag the puks upon
    MTRectangle leftSide =
        new MTRectangle(
            app,
            PhysicsHelper.scaleDown(0, scale),
            PhysicsHelper.scaleDown(0, scale),
            PhysicsHelper.scaleDown(app.width / 2f, scale),
            PhysicsHelper.scaleDown(app.height, scale));
    leftSide.setName("left side");
    leftSide.setNoFill(true); // Make it invisible -> only used for dragging
    leftSide.setNoStroke(true);
    leftSide.unregisterAllInputProcessors();
    leftSide.removeAllGestureEventListeners(DragProcessor.class);
    leftSide.registerInputProcessor(new DragProcessor(app));
    leftSide.addGestureListener(DragProcessor.class, new GameFieldHalfDragListener(blueCircle));
    physicsContainer.addChild(0, leftSide);
    MTRectangle rightSide =
        new MTRectangle(
            app,
            PhysicsHelper.scaleDown(app.width / 2f, scale),
            PhysicsHelper.scaleDown(0, scale),
            PhysicsHelper.scaleDown(app.width, scale),
            PhysicsHelper.scaleDown(app.height, scale));
    rightSide.setName("right Side");
    rightSide.setNoFill(true); // Make it invisible -> only used for dragging
    rightSide.setNoStroke(true);
    rightSide.unregisterAllInputProcessors();
    rightSide.removeAllGestureEventListeners(DragProcessor.class);
    rightSide.registerInputProcessor(new DragProcessor(app));
    rightSide.addGestureListener(DragProcessor.class, new GameFieldHalfDragListener(redCircle));
    physicsContainer.addChild(0, rightSide);

    // Display Score UI
    MTComponent uiLayer = new MTComponent(mtApplication, new MTCamera(mtApplication));
    uiLayer.setDepthBufferDisabled(true);
    getCanvas().addChild(uiLayer);
    IFont font = FontManager.getInstance().createFont(mtApplication, "arial", 50, MTColor.WHITE);

    t1 = new MTTextArea(mtApplication, font);
    t1.setPickable(false);
    t1.setNoFill(true);
    t1.setNoStroke(true);
    t1.setPositionGlobal(new Vector3D(5, 30, 0));
    uiLayer.addChild(t1);

    t2 = new MTTextArea(mtApplication, font);
    t2.setPickable(false);
    t2.setNoFill(true);
    t2.setNoStroke(true);
    t2.setPositionGlobal(new Vector3D(mtApplication.width - 65, 30, 0));
    uiLayer.addChild(t2);
    this.updateScores();

    // Set up check for collisions between objects
    this.addWorldContactListener(world);

    /*
    		//Sound
    		if (enableSound){
    			minim = new Minim(mtApplication);
    			wallHit = minim.loadSnippet(MT4jSettings.getInstance().getDataFolderPath() + "sound" + File.separator + "paddleBallHit.wav");
    //			paddleBallClash = minim.loadSample(MT4jSettings.getInstance().getDataFolderPath() + "sound" + File.separator + "paddleBallHit.wav", 2048);
    //			goalHit = minim.loadSnippet(MT4jSettings.getInstance().getDataFolderPath() + "sound" + File.separator + "goal.wav");
    //			goalHit.play();
    			paddleHit = minim.loadSnippet(MT4jSettings.getInstance().getDataFolderPath() + "sound" + File.separator + "wallHit.wav");
    		}
    		*/
  }