@Test public void testTicBoxThreeTics() { GameLogic g = new GameLogic(); g.ticBox(0); g.ticBox(1); g.ticBox(2); assertEquals(1, g.getBoard().getCellValue(0)); assertEquals(2, g.getBoard().getCellValue(1)); assertEquals(1, g.getBoard().getCellValue(2)); }
@Test public void testLegalMoveNotEmpty() { GameLogic g = new GameLogic(); g.ticBox(0); assertEquals(false, g.legalMove(0)); assertEquals(true, g.legalMove(1)); g.ticBox(1); assertEquals(false, g.legalMove(1)); assertEquals(true, g.legalMove(2)); assertEquals(false, g.legalMove(0)); }
@Test public void testTicBoxSingleTic() { GameLogic g = new GameLogic(); g.ticBox(3); assertEquals(1, g.getBoard().getCellValue(3)); }
@Test public void testGetCellValuePlayerX() { GameLogic g = new GameLogic(); g.ticBox(7); assertEquals(1, g.getBoard().getCellValue(7)); }
@Test public void testGetCellValuePlayerO() { GameLogic g = new GameLogic(); g.ticBox(2); g.ticBox(3); assertEquals(2, g.getBoard().getCellValue(3)); }
@Test public void testCounter() { GameLogic g = new GameLogic(); for (int i = 0; i < 10; i++) { g.ticBox(i); } assertEquals(9, g.getCountMoves()); }
@Test public void testTicBoxTwoTics() { GameLogic g = new GameLogic(); g.ticBox(4); g.ticBox(5); assertEquals(1, g.getBoard().getCellValue(4)); assertEquals(2, g.getBoard().getCellValue(5)); }
@Test public void testCheckForWin() { GameLogic g = new GameLogic(); g.ticBox(0); g.ticBox(1); assertEquals(false, g.checkForWin()); g.ticBox(2); g.ticBox(8); g.ticBox(3); g.ticBox(4); g.ticBox(5); assertEquals(false, g.checkForWin()); g.ticBox(7); assertEquals(true, g.checkForWin()); }