public void setValue(int switchCode, float value) { switch (switchCode) { case Z_DIST: renderer.zDistance += value; break; case X_ANGLE: renderer.xAngle += value; break; case Y_ANGLE: renderer.yAngle += value; break; case Z_ANGLE: renderer.zAngle += value; break; case X_EYE: renderer.eyeX += value; break; case Y_EYE: renderer.eyeY += value; break; case Z_EYE: renderer.eyeZ += value; break; } }