public void drawLine( TextureRegion tex, Vector2 p1, Vector2 p2, Color col, float width, boolean precise) { maybeChangeAdditive(false); myDrawer.drawLine(tex, p1, p2, col, width, precise); }
public void drawLine( TextureRegion tex, float x, float y, float angle, float len, Color col, float width) { maybeChangeAdditive(false); myDrawer.drawLine(tex, x, y, angle, len, col, width); }