public void createTestIsland(Territory terr) { this.cRect = ChunkMap.getCenterDomain(terr); int islandId = this.terrToChunkMap(terr, IslandList.INVALID_ISLAND_ID, true); this.chunkMapToSquids(islandId); this.world.getIslandList().scanAdd(); }
public void createBountyIsland(Territory terr) { assert (terr.getXChunkCoord() == 0 && terr.getYChunkCoord() == 0); assert (this.world.getIslandList().getTotal() == 0); assert (this.player == null); this.cRect = ChunkMap.getCenterDomain(terr); int islandId = this.terrToChunkMap(terr, IslandList.INVALID_ISLAND_ID, true); this.chunkMapToSquids(islandId); this.world.getIslandList().scanAdd(); }