public void copyPixelsFromMultiTileLayer(Bitmap target) {
    Canvas c = new Canvas(target);
    ByteBuffer tileBuffer = mBuffer.slice();
    int bpp = CairoUtils.bitsPerPixelForCairoFormat(mFormat) / 8;

    for (int y = 0; y < mBufferSize.height; y += TILE_SIZE.height) {
      for (int x = 0; x < mBufferSize.width; x += TILE_SIZE.width) {
        // Calculate tile size
        IntSize tileSize =
            new IntSize(
                Math.min(mBufferSize.width - x, TILE_SIZE.width),
                Math.min(mBufferSize.height - y, TILE_SIZE.height));

        // Create a Bitmap from this tile
        Bitmap tile =
            Bitmap.createBitmap(
                tileSize.width, tileSize.height, CairoUtils.cairoFormatTobitmapConfig(mFormat));
        tile.copyPixelsFromBuffer(tileBuffer.asIntBuffer());

        // Copy the tile to the master Bitmap and recycle it
        c.drawBitmap(tile, x, y, null);
        tile.recycle();

        // Progress the buffer to the next tile
        tileBuffer.position(tileSize.getArea() * bpp);
        tileBuffer = tileBuffer.slice();
      }
    }
  }
  public Bitmap getBitmap() {
    if (mTileLayer == null) return null;

    // Begin a tile transaction, otherwise the buffer can be destroyed while
    // we're reading from it.
    beginTransaction(mTileLayer);
    try {
      if (mBuffer == null || mBufferSize.width <= 0 || mBufferSize.height <= 0) return null;
      try {
        Bitmap b = null;

        if (mTileLayer instanceof MultiTileLayer) {
          b =
              Bitmap.createBitmap(
                  mBufferSize.width,
                  mBufferSize.height,
                  CairoUtils.cairoFormatTobitmapConfig(mFormat));
          copyPixelsFromMultiTileLayer(b);
        } else {
          Log.w(
              LOGTAG,
              "getBitmap() called on a layer ("
                  + mTileLayer
                  + ") we don't know how to get a bitmap from");
        }

        return b;
      } catch (OutOfMemoryError oom) {
        Log.w(LOGTAG, "Unable to create bitmap", oom);
        return null;
      }
    } finally {
      endTransaction(mTileLayer);
    }
  }
  public Rect beginDrawing(
      int width,
      int height,
      int tileWidth,
      int tileHeight,
      String metadata,
      boolean hasDirectTexture) {
    setHasDirectTexture(hasDirectTexture);

    // Make sure the tile-size matches. If it doesn't, we could crash trying
    // to access invalid memory.
    if (mHasDirectTexture) {
      if (tileWidth != 0 || tileHeight != 0) {
        Log.e(LOGTAG, "Aborting draw, incorrect tile size of " + tileWidth + "x" + tileHeight);
        return null;
      }
    } else {
      if (tileWidth != TILE_SIZE.width || tileHeight != TILE_SIZE.height) {
        Log.e(LOGTAG, "Aborting draw, incorrect tile size of " + tileWidth + "x" + tileHeight);
        return null;
      }
    }

    LayerController controller = getLayerController();

    try {
      JSONObject viewportObject = new JSONObject(metadata);
      mNewGeckoViewport = new ViewportMetrics(viewportObject);

      // Update the background color, if it's present.
      String backgroundColorString = viewportObject.optString("backgroundColor");
      if (backgroundColorString != null) {
        controller.setCheckerboardColor(parseColorFromGecko(backgroundColorString));
      }
    } catch (JSONException e) {
      Log.e(LOGTAG, "Aborting draw, bad viewport description: " + metadata);
      return null;
    }

    // Make sure we don't spend time painting areas we aren't interested in.
    // Only do this if the Gecko viewport isn't going to override our viewport.
    Rect bufferRect = new Rect(0, 0, width, height);

    if (!mUpdateViewportOnEndDraw) {
      // First, find out our ideal displayport. We do this by taking the
      // clamped viewport origin and taking away the optimum viewport offset.
      // This would be what we would send to Gecko if adjustViewport were
      // called now.
      ViewportMetrics currentMetrics = controller.getViewportMetrics();
      PointF currentBestOrigin = RectUtils.getOrigin(currentMetrics.getClampedViewport());
      PointF viewportOffset = currentMetrics.getOptimumViewportOffset(new IntSize(width, height));
      currentBestOrigin.offset(-viewportOffset.x, -viewportOffset.y);

      Rect currentRect =
          RectUtils.round(
              new RectF(
                  currentBestOrigin.x,
                  currentBestOrigin.y,
                  currentBestOrigin.x + width,
                  currentBestOrigin.y + height));

      // Second, store Gecko's displayport.
      PointF currentOrigin = mNewGeckoViewport.getDisplayportOrigin();
      bufferRect =
          RectUtils.round(
              new RectF(
                  currentOrigin.x,
                  currentOrigin.y,
                  currentOrigin.x + width,
                  currentOrigin.y + height));

      // Take the intersection of the two as the area we're interested in rendering.
      if (!bufferRect.intersect(currentRect)) {
        // If there's no intersection, we have no need to render anything,
        // but make sure to update the viewport size.
        beginTransaction(mTileLayer);
        try {
          updateViewport(true);
        } finally {
          endTransaction(mTileLayer);
        }
        return null;
      }
      bufferRect.offset(Math.round(-currentOrigin.x), Math.round(-currentOrigin.y));
    }

    beginTransaction(mTileLayer);

    // Synchronise the buffer size with Gecko.
    if (mBufferSize.width != width || mBufferSize.height != height) {
      mBufferSize = new IntSize(width, height);

      // Reallocate the buffer if necessary
      if (mTileLayer instanceof MultiTileLayer) {
        int bpp = CairoUtils.bitsPerPixelForCairoFormat(mFormat) / 8;
        int size = mBufferSize.getArea() * bpp;
        if (mBuffer == null || mBuffer.capacity() != size) {
          // Free the old buffer
          if (mBuffer != null) {
            GeckoAppShell.freeDirectBuffer(mBuffer);
            mBuffer = null;
          }

          mBuffer = GeckoAppShell.allocateDirectBuffer(size);
        }
      }
    }

    return bufferRect;
  }