public void paintBorder(Component c, Graphics g, int x, int y, int w, int h) {
      AbstractButton button = (AbstractButton) c;
      Graphics2D g2D = (Graphics2D) g;
      Color frameColor = AbstractLookAndFeel.getTheme().getFrameColor();
      if (!JTattooUtilities.isFrameActive(button)) {
        frameColor = ColorHelper.brighter(frameColor, 40);
      }

      if (AbstractLookAndFeel.getTheme().doDrawSquareButtons()) {
        g2D.setColor(Color.white);
        g2D.drawRect(x, y, w - 1, h - 1);

        if (button.getRootPane() != null
            && button.equals(button.getRootPane().getDefaultButton())
            && !button.hasFocus()) {
          g2D.setColor(ColorHelper.darker(frameColor, 20));
          g2D.drawRect(x, y, w - 1, h - 2);
          if (!button.getModel().isRollover()) {
            g2D.setColor(defaultColorHi);
            g2D.drawRect(x + 1, y + 1, w - 3, h - 4);
            g2D.setColor(defaultColorLo);
            g2D.drawRect(x + 2, y + 2, w - 5, h - 6);
          }
        } else {
          g2D.setColor(frameColor);
          g2D.drawRect(x, y, w - 2, h - 2);
        }
      } else {
        Object savedRederingHint = g2D.getRenderingHint(RenderingHints.KEY_ANTIALIASING);
        g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);

        if (button.getRootPane() != null
            && button.equals(button.getRootPane().getDefaultButton())) {
          if (!button.getModel().isRollover()) {
            g2D.setColor(defaultColorHi);
            g2D.drawRoundRect(x + 1, y + 1, w - 4, h - 2, 6, 6);
            g2D.setColor(defaultColorLo);
            g2D.drawRoundRect(x + 2, y + 2, w - 6, h - 6, 6, 6);
          }
        }

        g2D.setColor(Color.white);
        g2D.drawRoundRect(x, y, w - 1, h - 1, 6, 6);

        g2D.setColor(frameColor);
        g2D.drawRoundRect(x, y, w - 2, h - 2, 6, 6);

        g2D.setRenderingHint(RenderingHints.KEY_ANTIALIASING, savedRederingHint);
      }
    }
Exemple #2
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  /**
   * Update helper method. Gets the coordinates of the selected button.
   *
   * @param evt User mouse event.
   * @return int[] of two integers, y and x, or row and col.
   */
  private int[] getButtonCoordinates(MouseEvent evt) {
    AbstractButton abstractButton = (AbstractButton) evt.getSource();

    int y;
    int x = 0;
    outerloop:
    for (y = 0; y < ButtonGrid.length; y++) {
      for (x = 0; x < ButtonGrid[1].length; x++) {
        if (abstractButton.equals(ButtonGrid[y][x])) {
          break outerloop;
          // coordinates saved
        }
      }
    }

    int[] coordinates = {y, x};
    return coordinates;
  }