public void paint(Graphics g) { // Skip if not needed: if (usingMenu) { return; } if (scaleMode != SCALE_NONE) { // Scaled drawing: paintFPS(0, 14, g); paint_scaled(g); } else if (img != null && g != null) { // Normal draw: paintFPS(0, 14, g); g.drawImage(img, 0, 0, null); } }