// pathing private List<Room> path(Room start, Room destination, Set<Room> travelable) { Queue<Room> frontier = new LinkedList<Room>(); frontier.add(start); Map<Room, Room> visited = new HashMap<Room, Room>(); visited.put(start, null); while (!frontier.isEmpty()) { Room current = frontier.poll(); System.out.println("\n---\n" + frontier + "\n\n" + travelable + "\n---\n"); if ((destination == null && current.visited == false) || current == destination) { List<Room> path = new ArrayList<Room>(); Room next = current; while (visited.get(next) != null) { path.add(0, next); next = visited.get(next); } System.out.println("Returning: " + path); return path; } for (Room next : current.adjacent) { if (!visited.containsKey(next) && travelable.contains(next)) { frontier.add(next); visited.put(next, current); } } } System.out.println("Returning: null"); return null; }
private void updateInternal(WumpusWorld.Hunter hunter) { // initialization (unknown -> start building internal representation) if (!worldToPrivate.containsKey(hunter.location())) { worldToPrivate.put(hunter.location(), new Room()); } // update local information Room here = worldToPrivate.get(hunter.location()); here.visited = true; wumpusKB.assign(here, false); batKB.assign(here, false); pitKB.assign(here, false); // update adjacent rooms for (Edge edge : hunter.location().edges) { if (!worldToPrivate.containsKey(edge.end)) { worldToPrivate.put(edge.end, new Room()); } here.adjacent.add(worldToPrivate.get(edge.end)); worldToPrivate.get(edge.end).adjacent.add(here); } // update knowledge base regarding adjacent rooms boolean rebuild = false; for (Room room : here.adjacent) { if (!hunter.scent() && wumpusKB.conflicts(room, false)) { rebuild = true; } } if (rebuild) { /* BoolTable newWumpusKB = new BoolTable(); for(Room room : privateToWorld.keySet()) { if(wumpusKB.known(room) && wumpusKB.evaluate(room) == false) { newWumpusKB.assign(room, false); } if(!wumpusKB.known(room)) { System.out.format("Suspicious Room: %s!%n", room); for(Room adj : room.adjacent) { System.out.format(" Resetting: %s!%n", adj); room.visited = false; } } } wumpusKB = newWumpusKB; */ } for (Room room : here.adjacent) { if (!hunter.scent()) { wumpusKB.assign(room, false); } if (!hunter.flapping()) { batKB.assign(room, false); } if (!hunter.wind()) { pitKB.assign(room, false); } } Map<Room, Boolean> possible = new HashMap<Room, Boolean>(); for (Room room : here.adjacent) { possible.put(room, true); } if (hunter.scent()) { wumpusKB.assign(possible); } if (hunter.flapping()) { batKB.assign(possible); } if (hunter.wind()) { pitKB.assign(possible); } System.out.format("Wumpus KB : %s%n", wumpusKB); System.out.format("Bat KB : %s%n", batKB); System.out.format("Pit KB : %s%n", pitKB); }