Example #1
0
  public void draw(Graphics2D g) {

    bg.draw(g);

    tileMap.draw(g);

    for (int i = 0; i < pictures.size(); i++) {
      Images j = pictures.get(i);
      j.draw(g);
    }

    //		pinkDoor.Draw(g);
    //		greenDoor.Draw(g);
    for (int i = 0; i < buttons.size(); i++) {
      Button b = buttons.get(i);
      b.draw(g);
    }
    for (int i = 0; i < doors.size(); i++) {
      Door d = doors.get(i);
      d.Draw(g);
    }
    for (int i = 0; i < players.size(); i++) {
      MapObject m = players.get(i);
      m.draw(g);
    }

    for (int i = 0; i < walls.size(); i++) {
      walls.get(i).draw(g);
    }
    if (!fadein.isDone()) {
      fadein.draw(g);
    }
    fadeout.draw(g);
  }
Example #2
0
  public void update() {

    handleInput();
    if (!fadein.isDone()) {
      fadein.update();
    }
    if (!fadeout.isDone()) {
      fadeout.update();
    }
    if (gsm.getCurrentLevel() == 4) {
      ji.checkCatch(rae);
    }

    for (int i = 0; i < pictures.size(); i++) {
      Images j = pictures.get(i);
      j.update();
    }

    whatUpdate();
    bg.update();

    for (int i = 0; i < walls.size(); i++) {
      Wall w = walls.get(i);
      if (!w.removed()) {
        w.checkCollision(ji);
        w.checkCollision(rae);
      }
      if (w.shouldRemove()) {
        walls.remove(wall);
        i--;
      }
    }

    // wall.checkCollision(ji);
  }
  public void update() {
    player.update();
    player.checkAttack(enemies);

    finish.update();
    finish.checkGrab(player);

    System.out.println(player.getx());
    System.out.println(player.gety());

    bg.setPosition(tileMap.getx(), tileMap.gety());

    tileMap.setPosition(GamePanel.WIDTH / 2 - player.getx(), GamePanel.HEIGHT / 2 - player.gety());

    if (player.isDead()) {
      player.setPosition(130, 2375);
      player.revive();
      player.reset();
      restart();
    }

    //		for(int i = 0; i < drinks.size(); i++){
    //			Alcohol a = drinks.get(i);
    //			a.update();
    //			if(a.shouldRemove()){
    //				drinks.remove(i);
    //				i--;
    //			}
    //		}
    //
    for (int i = 0; i < enemies.size(); i++) {
      Enemy e = enemies.get(i);
      e.update();
      if (player.isDrunk()) {
        e.kill();
      }
      if (e.isDead()) {
        enemies.remove(i);
        e.addScore(Level2State.score);
        i--;
      }
    }

    bg.setPosition(tileMap.getx(), tileMap.gety());
  }
  public void draw(Graphics2D g) {
    bg.draw(g);

    tileMap.draw(g);

    finish.draw(g);

    player.draw(g);

    for (int i = 0; i < enemies.size(); i++) {

      enemies.get(i).draw(g);
    }

    hud.draw(g);
  }
  MenuState(GameStateManager gsm) {
    super(gsm);

    try {
      bg = new Background("/Backgrounds/Menu.gif", 1);
      bg.setVector(-0.1, 0);

      titleColor = Color.WHITE;
      titleFont = new Font("Times New Roman", Font.PLAIN, 28);
      font = new Font("Times New Roman", Font.PLAIN, 12);

      music = new Audio("/Audio/mainTheme.wav");
      music.play();

    } catch (Exception e) {
      e.printStackTrace();
    }
  }
  public void draw(Graphics2D g) {

    bg.draw(g);

    // draw title
    g.setColor(titleColor);
    g.setFont(titleFont);
    g.drawString("Rollin'", 120, 100);

    g.setFont(font);
    for (int i = 0; i < options.length; i++) {
      if (i == currentOption) {
        g.setColor(Color.BLACK);
      } else {
        g.setColor(Color.WHITE);
      }
      g.drawString(options[i], 145, 140 + i * 15);
    }
  }
Example #7
0
  public void init() {

    walls = new ArrayList<Wall>();
    buttons = new ArrayList<Button>();

    tileMap = new TileMap(32);
    tileMap.loadMap("/Maps/Level" + gsm.getCurrentLevel() + ".map");
    System.out.println("/Maps/Level" + gsm.getCurrentLevel() + ".map");

    tileMap.loadTiles("/Tilesets/grasstileset.png");
    tileMap.setPosition(-0, 0);

    fadein = new FadeIn(tileMap, 20);
    fadein.setPosition(320, 240);
    fadeout = new FadeOut(tileMap, 20);
    fadeout.setPosition(320, 240);

    players = new ArrayList<MapObject>();

    if (gsm.getCurrentLevel() >= 3) {
      ji = new Ji(tileMap, true);
      players.add(ji);
      rae = new Rae(tileMap, true);
      players.add(rae);
    }
    populateDoors();
    setItUp();

    bg = new Background("/Backgrounds/cloudbg.png", 0.1);
    bg.setVector(-0.1, 0);
    tileMap.setPosition(0, 0);
    tileMap.setTween(1);

    startMusic();

    // JukeBox.load("Audio/CuriousCritters2.mp3", "level1");
    // JukeBox.loop("level1", 600, JukeBox.getFrames("level1") - 2200);
  }
 public void update() {
   bg.update();
   handleInput();
   gsm.score = 0;
   gsm.lives = 5;
 }