@Override public void refreshUniforms(Camera camera, boolean isGammaInput) { super.refreshUniforms(camera, isGammaInput); final Map<String, Uniform> uniforms = getShader().getUniforms(); uniforms.get("psColor").setValue(getColor()); uniforms.get("opacity").setValue(getOpacity()); uniforms.get("size").setValue(getSize()); EVENT_BUS.addHandler( ViewportResizeEvent.TYPE, new ViewportResizeHandler() { @Override public void onResize(ViewportResizeEvent event) { uniforms.get("scale").setValue(event.getRenderer().getAbsoluteHeight() / 2.0); } }); // Default uniforms.get("scale").setValue(500 / 2.0); uniforms.get("map").setValue(getMap()); }
public Material clone(Material material) { material.name = this.name; material.side = this.side; material.opacity = this.opacity; material.isTransparent = this.isTransparent; material.blending = this.blending; material.blendSrc = this.blendSrc; material.blendDst = this.blendDst; material.blendEquation = this.blendEquation; material.isDepthTest = this.isDepthTest; material.isDepthWrite = this.isDepthWrite; material.isPolygonOffset = this.isPolygonOffset; material.polygonOffsetFactor = this.polygonOffsetFactor; material.polygonOffsetUnits = this.polygonOffsetUnits; material.alphaTest = this.alphaTest; material.overdraw = this.overdraw; material.isVisible = this.isVisible; return material; }