public void run() { try { // if state not decided, change state to indenpendent if (_fortInst.getFortState() == 0) _fortInst.setFortState(1, 0); _fortInst.getSpawnManager().despawnSpecialEnvoys(); } catch (Exception e) { _log.warn( "Exception: ScheduleSpecialEnvoysSpawn() for Fort: " + _fortInst.getName() + " " + e.getMessage()); e.printStackTrace(); } }
public void run() { try { _f.Engrave(_clan); } catch (Exception e) { _log.warn("Exception in endFortressSiege " + e.getMessage()); e.printStackTrace(); } }