@Override
 public void Draw(GameTime gameTime) {
   _sprites.get(0).Draw((SpriteBatch) Game().GetService("SpriteBatch"), _position, Color.WHITE);
   Clicked.occur(!_isPanelButtonAdded);
   if (_isPanelButtonAdded) {
     _itemPanel.Draw(gameTime);
   }
   super.Draw(gameTime);
 }