Example #1
0
  @Override
  public void flush() {
    if (vertexOffset == 0) {
      return;
    }
    ctx.checkGLError("Shader.flush");

    vertexData.position(0);
    glBufferData(GL_ARRAY_BUFFER, vertexData, GL_STREAM_DRAW);
    glBufferData(GL_ELEMENT_ARRAY_BUFFER, elementData, GL_STREAM_DRAW);
    ctx.checkGLError("Shader.flush BufferData");

    glDrawElements(GL_TRIANGLES, elementOffset, GL_UNSIGNED_SHORT, 0);
    vertexOffset = elementOffset = 0;
    ctx.checkGLError("Shader.flush DrawElements");
  }