public void paint(Graphics gg) { int faceSize = Math.min(getWidth() - 4, getHeight() - 4); if (face == null) face = new PADFaceMapped( Math.max(2, (getWidth() - faceSize) / 2), Math.max(2, (getHeight() - faceSize) / 2), faceSize); if (buffer == null) { im = this.createImage(getWidth(), getHeight()); buffer = im.getGraphics(); } super.paint(buffer); buffer.setColor(new Color(255, 255, 255, 0)); buffer.fillRect(0, 0, im.getWidth(null), im.getHeight(null)); face.setDimensions( Math.max(2, (getWidth() - faceSize) / 2), Math.max(2, (getHeight() - faceSize) / 2), faceSize); face.paint(buffer); // draw buffer to screen gg.drawImage(im, 0, 0, null, null); }
public void setXY(double x, double y) { // not validated // x and y between -1 and 1 double sigmoidSteepness, sigmoidZero, baseLength; double sensitivity = 1.1; // evaluated with set to 1.1: a sensitivity of 1 means the complete space of the button // is used. 2 means only the middle part is used, making it more sensitive and more // easy to get to extreme arousal (from a CHI perspective). if (!down) { p = x * sensitivity; d = y * sensitivity; baseLength = Math.max(Math.abs(p), Math.abs(d)); // MAX (P, D) base // baseLength=Math.sqrt(Math.pow(p,2)+Math.pow(d,2))/Math.sqrt(2.0); //euclid P,D base // now do the mapping to arousal. // Arousal is controlled simple by using a Sigmoid function based on length of PD vector sigmoidSteepness = 11; sigmoidZero = 8; a = 2 / (1 + Math.exp(-(sigmoidSteepness * baseLength - sigmoidZero))) - 1; a_base = a; // Arousal is controlled simply by using a quadratic function that has 0,0,0 as middle point, // then drops to -1, then to 1 based MIN (P,D) length (mimics better original linear) // sigmoidSteepness=6; // sigmoidZero=0.35; // a=sigmoidSteepness*Math.pow(Math.max(Math.abs(p),Math.abs(d))-sigmoidZero, 2)-1; p = (p > 1 ? 1 : (p < -1 ? -1 : p)); d = (d > 1 ? 1 : (d < -1 ? -1 : d)); a = (a > 1 ? 1 : (a < -1 ? -1 : a)); } else { double tmp_p, tmp_d; tmp_p = x * sensitivity; tmp_d = y * sensitivity; baseLength = Math.max(Math.abs(tmp_p), Math.abs(tmp_d)); // MAX (P, D) base // baseLength=Math.sqrt(Math.pow(p,2)+Math.pow(d,2))/Math.sqrt(2.0); //euclid P,D base // now do the mapping to arousal. // Arousal is controlled simple by using a Sigmoid function based on length of PD vector sigmoidSteepness = 11; sigmoidZero = 8; // a=a_base-(d-tmp_d)+2/(1+Math.exp(-(sigmoidSteepness*baseLength-sigmoidZero)))-1; a = tmp_d; // Arousal is controlled simply by using a quadratic function that has 0,0,0 as middle point, // then drops to -1, then to 1 based MIN (P,D) length (mimics better original linear) // sigmoidSteepness=6; // sigmoidZero=0.35; // a=sigmoidSteepness*Math.pow(Math.max(Math.abs(p),Math.abs(d))-sigmoidZero, 2)-1; // p=(p>1?1:(p<-1?-1:p)); // d=(d>1?1:(d<-1?-1:d)); a = (a > 1 ? 1 : (a < -1 ? -1 : a)); } }