@Override
 public void handlePacket(Message m, GameSession gs) {
   Player p = gs.getPlayer();
   int size = m.getLength();
   if (m.getOpcode() == 119) {
     size -= 14;
   }
   if (m.getOpcode() != 138) {
     gs.getPlayer().setDistancedTask(null);
   }
   gs.getPlayer().getMovement().reset();
   int steps = (size - 5) / 2;
   int[] pathX = new int[steps];
   int[] pathY = new int[steps];
   // writeWordBigEndianA = writeLEShortA
   int firstX = m.readLEShortA() - (gs.getPlayer().getLocation().getRegionX() - 6) * 8;
   int firstY = m.readShortA() - (gs.getPlayer().getLocation().getRegionY() - 6) * 8;
   m.readByteC();
   for (int i = 0; i < steps; i++) {
     pathX[i] = m.readByte();
     pathY[i] = m.readByteS();
   }
   p.getMovement().addToWalkingQueue(firstX, firstY);
   for (int i = 0; i < steps; i++) {
     pathX[i] += firstX;
     pathY[i] += firstY;
     p.getMovement().addToWalkingQueue(pathX[i], pathY[i]);
   }
 }
 /** Invoked when a connection is closed */
 @Override
 public final void channelDisconnected(ChannelHandlerContext ctx, ChannelStateEvent e) {
   GameSession session = (GameSession) ctx.getAttachment();
   if (session != null) {
     synchronized (LogicService.getWorkerThread()) {
       World.getSingleton().unregisterPlayer(session.getPlayer());
     }
   }
   ctx.getChannel().close();
 }
 /** Invoked when a packet is received */
 @Override
 public final void messageReceived(ChannelHandlerContext ctx, MessageEvent e) {
   GameSession session = (GameSession) ctx.getAttachment();
   if (e.getMessage() instanceof Message) {
     if (session != null) {
       synchronized (LogicService.getWorkerThread()) {
         Message packet = (Message) e.getMessage();
         session.pushPacket(packet);
       }
     }
   }
   if (e.getMessage() instanceof ChannelBuffer) {
     ctx.getChannel().write(ctx);
   }
 }