Example #1
49
  public boolean activate() { // if true continue to execute

    if (Inventory.getCount(Essence) >= 11
        && (InAltar.contains(Players.getMyPlayer().getLocation()))) {

      return true;
    }

    return false;
  }
Example #2
0
    public void execute() {
        iTMahoganyBenches.status = "Antirandom";
        // Makes the noise
        if (runnable != null)
            runnable.run();

        Time.sleep(750);

        System.out.println("There is a random nearby!");

        Time.sleep(750);

        if (antiRandom.getDef().getId() == 1091) {
            SceneObject[] portal = SceneObjects.getNearest(8987);

            for (SceneObject aPortal : portal) {
                if (bobsIsland.contains(Players.getMyPlayer().getLocation())) {
                    final SceneObject portal2 = aPortal;

                    aPortal.interact(0);

                    Time.sleep(new SleepCondition() {
                        @Override
                        public boolean isValid() {
                            return portal2.getLocation().distanceTo() < 2;
                        }

                    }, 7500);

                    Time.sleep(1000);
                }
            }

            System.out.println("Bob's Island has been completed");
        } else if (antiRandom.getDef().getId() == 3022 || antiRandom.getDef().getId() == 3351 || antiRandom.getDef().getId() == 409) {
            System.exit(0);

            System.out.println("A mod called a Genie random onto you.\n" +
                    "The client was closed to protect your account.");
        } else {
            antiRandom.interact(0);
            Time.sleep(1500);

            System.out.println("Sandwich lady/Old man random has been completed");
        }

        rCount++;
    }