Example #1
0
 public void render(GameContainer arg0, StateBasedGame arg1, Graphics g) throws SlickException {
   g.drawString("Choose your Vehicle", 240, 30);
   try {
     base = new Image("sideView/base.png");
     turret = new Image("sideView/turret.png");
     gun = new Image("sideView/gun.png");
     plane = new Image("sideView/plan.png");
     boat = new Image("sideView/boat.png");
   } catch (SlickException e) {
     // TODO Auto-generated catch block
     e.printStackTrace();
   }
   if (base != null) {
     base = base.getScaledCopy(3);
     turret = turret.getScaledCopy(3);
     gun = gun.getScaledCopy(3);
     plane = plane.getScaledCopy(3);
     boat = boat.getScaledCopy(3);
     g.drawImage(base, 50, 50);
     g.drawImage(turret, 150, 50);
     g.drawImage(gun, 250, 50);
     g.drawImage(plane, 350, 50);
     g.drawImage(boat, 450, 50);
   }
 }
Example #2
0
  public Level(int id, GameFactory factory) throws SlickException {
    super(id, EntityType.LEVEL);

    this.currentPlayerId = -1;

    this.factory = factory;
    AssetMgr assets = factory.getAssetMgr();

    // Load Images
    Image tmp = assets.storeImage(Assets.LevelBackgroundImageId, "backgrounds/background.png");
    assets.storeImage(Assets.LevelBackgroundImageId, tmp.getScaledCopy(1350, 800));
    tmp = assets.storeImage(Assets.LevelMiddlegroundImageId, "backgrounds/middleground.png");
    assets.storeImage(Assets.LevelMiddlegroundImageId, tmp.getScaledCopy(1850, 800));
    this.groundMap = assets.storeTiledMap(Assets.LevelTileMapId, "tiles/blocks.tmx");

    // gfx
    this.backgroundImage =
        factory.createImageEntity(Assets.LevelBackgroundImageId, Assets.LevelBackgroundImageId);
    this.backgroundImage.setVisible(true);
    add(this.backgroundImage);

    this.middlegroundImage =
        factory.createImageEntity(Assets.LevelMiddlegroundImageId, Assets.LevelMiddlegroundImageId);
    this.middlegroundImage.setVisible(true);
    add(this.middlegroundImage);

    this.ground = factory.createTiledMapEntity(Assets.LevelTileMapId, Assets.LevelTileMapId);
    this.ground.setVisible(true);
    this.ground.setActive(true);
    add(this.ground);

    // physics
    setData(new float[] {0, 0, 0, 0, 1, 1, 0});

    // network
    setUpdateStrategy(EntityUpdateStrategy.Local);

    // order
    setOrder(EntityOrder.Level);

    // Shader Setup
    if (textureBuffer == null && Constants.Debug.shadersActive) {
      textureBuffer = new Image(JumpNRun.SCREENWIDTH, JumpNRun.SCREENHEIGHT);
      fbGraphics = textureBuffer.getGraphics();
      blur1D = new BlurShader();
      glowshader =
          new Shader("content/jumpnrun/shader/simple.vert", "content/jumpnrun/shader/glow.frag");
      glowshader2 =
          new Shader("content/jumpnrun/shader/simple.vert", "content/jumpnrun/shader/glow.frag");

      // For testing
      params = new ShaderParams();
      params.showEditor("Shader-Einstellungen!!!");
    }

    // setup
    setActive(true);
    setVisible(true);
  }
  @Override
  public void init(GameContainer gc, StateBasedGame sbg) throws SlickException {
    // Images
    backgroundImage = Global.setImage("papyrus_page.png");
    backgroundImage.rotate(90);
    mapImage = Global.setImage("scroll_background_page_horizontal.png");
    mapLvlDefaultImage = Global.setImage("bloque_niveau.png");
    mapLvlUnlockedImage = Global.setImage("debut_niveau.png");
    mapLvlUnlockedFinishedImage = Global.setImage("fin_niveau.png");
    mapLvlFinishedImage = Global.setImage("fin_niveau.png");

    // Labels
    newGameImage = Global.setImage("main_menu_nouvelle_partie.png");
    newGameImage =
        newGameImage.getScaledCopy(
            (int) (newGameImage.getWidth() * SCALE_DOWN_W), newGameImage.getHeight());

    loadGameImage = Global.setImage("main_menu_charger_partie.png");
    loadGameImage =
        loadGameImage.getScaledCopy(
            (int) (loadGameImage.getWidth() * SCALE_DOWN_W), loadGameImage.getHeight());

    if (optionsActivated) {
      optionsImage = Global.setImage("main_menu_options.png");
      optionsImage =
          optionsImage.getScaledCopy(
              (int) (optionsImage.getWidth() * SCALE_DOWN_W), optionsImage.getHeight());
    }

    titleImage = Global.setImage("main_menu_title.png");
    titleImage =
        titleImage.getScaledCopy(
            (int) (titleImage.getWidth() * SCALE_DOWN_W * 1.5), titleImage.getHeight());

    display = new Display(gc);
    Image labelImage = Global.setImage(Global.BUTTON_STANDARD_IMAGE);
    Image playerImage = labelImage.getScaledCopy(150, 25);
    mapErrorLabel = new Label(playerImage, "");
    mapErrorLabel.setForeground(Color.red);
    mapErrorLabel.setBounds(800 - ERROR_X - ERROR_W, ERROR_Y, ERROR_W, ERROR_H);
    mapErrorLabel.pack();
    this.display.add(mapErrorLabel);
    mapErrorLabel.setImage(null);
  }
Example #4
0
  @Override
  public void init(GameContainer container, StateBasedGame game) throws SlickException {
    this.container = container;
    this.game = game;
    this.input = container.getInput();

    // initialize buttons
    Image button = GameImage.MENU_BUTTON_MID.getImage();
    button = button.getScaledCopy(container.getWidth() / 2, button.getHeight());
    Image buttonL = GameImage.MENU_BUTTON_LEFT.getImage();
    Image buttonR = GameImage.MENU_BUTTON_RIGHT.getImage();
    for (MenuState ms : MenuState.values()) ms.init(container, game, button, buttonL, buttonR);
  }
  @Override
  public void initResources() {
    // TODO Auto-generated method stub
    RessourceManager.addImage("intro", "intro2.png");
    background = RessourceManager.getImage("intro");
    background = background.getScaledCopy(container.getWidth(), container.getHeight());

    // Init Music and Sounds
    if (Configuration.isMusicOn()) {
      GameMusic.initMainTheme();
      GameMusic.setMusicVolume(Configuration.getMusicVolume());
      GameMusic.loopMainTheme();
    }
  }
Example #6
0
  public void init(GameContainer gc, StateBasedGame sbg)
      throws SlickException { // throws=nicht um Exception kümmern

    Image unscaledBackground = new Image("res/Pics/background.jpg");
    background = unscaledBackground.getScaledCopy(0.6f);

    schriftSchwarz =
        new AngelCodeFont(
            "res/Fonts/TakeCoverSchwarz.fnt", new Image("res/Fonts/TakeCoverSchwarz.png"));
    schriftRot = new AngelCodeFont("res/Fonts/TakeCover.fnt", new Image("res/Fonts/TakeCover.png"));
    menüSchriftStart = schriftSchwarz;
    menüSchriftOptionen = schriftSchwarz;
    menüSchriftCredits = schriftSchwarz;

    this.titelPosition();

    // Achtung Image = null!!!
    startKnopf =
        new MouseOverArea(
            gc,
            null,
            xtitle1,
            ytitle1,
            menüSchriftStart.getWidth("START"),
            menüSchriftStart.getHeight("START"));
    optionenKnopf =
        new MouseOverArea(
            gc,
            null,
            xtitle2,
            ytitle2,
            menüSchriftStart.getWidth("OPTIONEN"),
            menüSchriftStart.getHeight("OPTIONEN"));
    creditsKnopf =
        new MouseOverArea(
            gc,
            null,
            xtitle3,
            ytitle3,
            menüSchriftStart.getWidth("CREDITS"),
            menüSchriftStart.getHeight("CREDITS"));

    knopfGedrueckt = new Sound("res/Sounds/button-29.ogg");
  }
Example #7
0
    public void render(Graphics g) {
      // g.drawOval(x, y, 30, 30);
      life--;

      angle += (rotation + 360) % 360;
      x += dX;
      y += dY;

      // set alpha
      if (life < 20) {
        alpha -= 0.05f;
      } else if (alpha < 1) {
        alpha += 0.05f;
      }

      Image snow = ERM.getImage("menu_snow");
      Image temp = snow.getScaledCopy(scale);
      temp.setRotation(angle);
      temp.setAlpha(alpha);
      g.drawImage(temp, x, y - snowLife * 2);
    }
Example #8
0
  public void loadEntityFromMap(List<String> types, WorldOverworld world) throws SlickException {
    if (map == null) {
      Log.error("Unable to load map information");
      return;
    }
    if (types == null || types.isEmpty()) {
      Log.error("No types defined to load");
      return;
    }
    // layer have property type, so check it
    for (String type : types) {
      // try to find a layer with property type set to entity
      int layerIndex = -1;
      for (int l = 0; l < map.getLayerCount(); l++) {
        String value = map.getLayerProperty(l, "type", null);
        if (value != null && value.equalsIgnoreCase(type)) {
          layerIndex = l;
          break;
        }
      }
      if (layerIndex != -1) {
        Log.debug("Entity layer found on map");
        int loaded = 0;

        for (int w = 0; w < map.getWidth(); w++) {
          for (int h = 0; h < map.getHeight(); h++) {
            Image img = map.getTileImage(w, h, layerIndex);
            if (img != null
                && map.getLayerProperty(layerIndex, "type", null).equalsIgnoreCase("ground")) {
              // load entity from Tiled map position and set Image
              // for static actor using image reference stored
              // into tiled map
              GroundTile te =
                  new GroundTile(
                      (float) w * img.getScaledCopy(4).getWidth(),
                      (float) h * img.getScaledCopy(4).getHeight(),
                      img.getScaledCopy(4));
              world.add(te);
              loaded++;
            } else if (img != null
                && map.getLayerProperty(layerIndex, "type", null).equalsIgnoreCase("tree")) {
              // load entity from Tiled map position and set Image
              // for static actor using image reference stored
              // into tiled map
              Tile te =
                  new Tile(
                      (float) w * img.getScaledCopy(4).getWidth(),
                      (float) h * img.getScaledCopy(4).getHeight(),
                      img.getScaledCopy(4));
              world.add(te);
              loaded++;
            } else if (img != null
                && map.getLayerProperty(layerIndex, "type", null).equalsIgnoreCase("playerspawn")) {
              // load entity from Tiled map position and set Image
              // for static actor using image reference stored
              // into tiled map
              // world.player.setPosition(new Vector2f(w * 64, h * 64));
              world.player.x = w * 64;
              world.player.y = h * 64;
              // world.player = new Player(w * 64, h * 64);
              world.add(world.player);
              loaded++;
            }
          }
        }

        world.setHeight((map.getHeight() - 1) * 16 * 4);
        world.setWidth((map.getWidth() - 1) * 16 * 4);

        Log.debug("Loaded " + loaded + " entities");
      } else {
        Log.info("Entity layer not found on map");
      }
    }
  }
Example #9
0
 public void decreaseSize() throws SlickException {
   width -= 40;
   if (width < MIN_SIZE) width = MIN_SIZE;
   image = image.getScaledCopy((int) width, (int) height);
 }
Example #10
0
 public void increaseSize() throws SlickException {
   width += 40;
   if (width > MAX_SIZE) width = MAX_SIZE;
   image = image.getScaledCopy((int) width, (int) height);
 }
Example #11
0
  /** Renderiza el juego, uso interno */
  @Override
  public void render(GameContainer gc, Graphics g) throws SlickException {
    double escalaTemporal = 0;
    if (autoescala) {
      escalaTemporal = escala;
      if (!noAutoEscalar) {
        escala = Math.min(escala, escalaAjustada);
        if (partido.getIteracion() < 50) {
          escalaGradual = escalaGradual + (escala - escalaGradual) * 0.01;
        } else {
          escalaGradual = escalaGradual + (escala - escalaGradual) * 0.2;
        }
      }

      escala = escalaGradual;
    }
    Position p = new Position(px, py);
    if (entorno) {
      pc.pintaEntorno(g, p, escala);
    }
    pc.pintaCancha(g, p, escala);
    Position[][] pos = partido.getPosiciones();
    if (!partido.esGol() && partido.estanSacando()) {
      double zoom = 1 * escala * (1 + 0.02 * (double) iterSaca);
      rel =
          Transforma.transform(
              pos[2][0],
              Constants.centroCampoJuego,
              -Transforma.transform(px, escala) + sx2,
              -Transforma.transform(py, escala) + sy2,
              escala);
      g.drawImage(
          xImage.getScaledCopy((int) zoom, (int) zoom),
          rel[0] - (int) (zoom / 2),
          rel[1] - (int) (zoom / 2));
    }
    Position ball = partido.getPosVisibleBalon();
    for (int i = 0; i < 11; i++) {
      rel =
          Transforma.transform(
              pos[0][i],
              Constants.centroCampoJuego,
              -Transforma.transform(px, escala) + sx2,
              -Transforma.transform(py, escala) + sy2,
              escala);
      pjLocal.pintaSombra(i, iteraciones[i][0], angVisible[i][0], escala, rel[0], rel[1], g);
      rel =
          Transforma.transform(
              pos[1][i],
              Constants.centroCampoJuego,
              -Transforma.transform(px, escala) + sx2,
              -Transforma.transform(py, escala) + sy2,
              escala);
      pjVisita.pintaSombra(i, iteraciones[i][1], angVisible[i][1], escala, rel[0], rel[1], g);
    }
    z = partido.getAlturaBalon(); // 16*Math.sin(Math.abs(ang % Math.PI));

    if (partido.estaRebotando() || z == 0) {
      ang = -balon0.angle(ball);
      velgiro = balon0.distance(ball) * 1.5;
    }
    if (partido.estanRematando()) {
      ang = rand.nextDouble() * Math.PI * 2;
      velgiro = rand.nextDouble();
    }

    balon0 = ball;
    giro = giro + velgiro * 1.5;
    if (giro < 0) {
      giro = 6 + giro;
    }
    rel =
        Transforma.transform(
            ball,
            Constants.centroCampoJuego,
            -Transforma.transform(px, escala) + sx2,
            -Transforma.transform(py, escala) + sy2,
            escala);
    pb.pintaSombra(escala, rel[0], rel[1], z, g);
    if (partido.getAlturaBalon() <= 2) {
      pb.pintaBalon((int) (giro), ang, escala, rel[0], rel[1], z * 2, g);
    }
    pp.pintaPublicidad(g, p, escala);

    if (jugador3d) {
      lista.clear();
      for (int i = 0; i < 11; i++) {
        rel =
            Transforma.transform(
                pos[0][i],
                Constants.centroCampoJuego,
                -Transforma.transform(px, escala) + sx2,
                -Transforma.transform(py, escala) + sy2,
                escala);
        lista.add(
            new Object[] {pjLocal, i, iteraciones[i][0], angVisible[i][0], escala, rel[0], rel[1]});
        rel =
            Transforma.transform(
                pos[1][i],
                Constants.centroCampoJuego,
                -Transforma.transform(px, escala) + sx2,
                -Transforma.transform(py, escala) + sy2,
                escala);
        lista.add(
            new Object[] {
              pjVisita, i, iteraciones[i][1], angVisible[i][1], escala, rel[0], rel[1]
            });
      }
      Object[] tmp1, tmp2;
      for (int i = 0; i < lista.size() - 1; i++) {
        for (int j = i + 1; j < lista.size(); j++) {
          tmp1 = lista.get(i);
          tmp2 = lista.get(j);
          if ((Integer) tmp1[6] > (Integer) tmp2[6]) {
            lista.set(i, tmp2);
            lista.set(j, tmp1);
          }
        }
      }

      for (Object obj[] : lista) {
        PintaJugador pj = (PintaJugador) obj[0];
        pj.pintaJugador(
            (Integer) obj[1],
            (Integer) obj[2],
            (Double) obj[3],
            (Double) obj[4],
            (Integer) obj[5],
            (Integer) obj[6],
            g);
      }

      for (int i = 0; i < 11; i++) {
        rel =
            Transforma.transform(
                pos[0][i],
                Constants.centroCampoJuego,
                -Transforma.transform(px, escala) + sx2,
                -Transforma.transform(py, escala) + sy2,
                escala);
        if (tipoTexto == 3 || (pos[0][i].distance(pos[2][0]) < 8 && tipoTexto == 1)) {
          pjLocal.pintaNumero(i, rel[0], rel[1], g);
        }
        if (tipoTexto == 4 || (pos[0][i].distance(pos[2][0]) < 8 && tipoTexto == 2)) {
          pjLocal.pintaNombre(i, rel[0], rel[1], g);
        }
        rel =
            Transforma.transform(
                pos[1][i],
                Constants.centroCampoJuego,
                -Transforma.transform(px, escala) + sx2,
                -Transforma.transform(py, escala) + sy2,
                escala);
        if (tipoTexto == 3 || (pos[1][i].distance(pos[2][0]) < 8 && tipoTexto == 1)) {
          pjVisita.pintaNumero(i, rel[0], rel[1], g);
        }
        if (tipoTexto == 4 || (pos[1][i].distance(pos[2][0]) < 8 && tipoTexto == 2)) {
          pjVisita.pintaNombre(i, rel[0], rel[1], g);
        }
      }
    } else {
      for (int i = 0; i < 11; i++) {
        rel =
            Transforma.transform(
                pos[0][i],
                Constants.centroCampoJuego,
                -Transforma.transform(px, escala) + sx2,
                -Transforma.transform(py, escala) + sy2,
                escala);
        pjLocal.pintaJugador(i, iteraciones[i][0], angVisible[i][0], escala, rel[0], rel[1], g);
        if (tipoTexto == 3 || (pos[0][i].distance(pos[2][0]) < 8 && tipoTexto == 1)) {
          pjLocal.pintaNumero(i, rel[0], rel[1], g);
        }
        if (tipoTexto == 4 || (pos[0][i].distance(pos[2][0]) < 8 && tipoTexto == 2)) {
          pjLocal.pintaNombre(i, rel[0], rel[1], g);
        }
        rel =
            Transforma.transform(
                pos[1][i],
                Constants.centroCampoJuego,
                -Transforma.transform(px, escala) + sx2,
                -Transforma.transform(py, escala) + sy2,
                escala);
        pjVisita.pintaJugador(i, iteraciones[i][1], angVisible[i][1], escala, rel[0], rel[1], g);
        if (tipoTexto == 3 || (pos[1][i].distance(pos[2][0]) < 8 && tipoTexto == 1)) {
          pjVisita.pintaNumero(i, rel[0], rel[1], g);
        }
        if (tipoTexto == 4 || (pos[1][i].distance(pos[2][0]) < 8 && tipoTexto == 2)) {
          pjVisita.pintaNombre(i, rel[0], rel[1], g);
        }
      }
    }

    rel =
        Transforma.transform(
            ball,
            Constants.centroCampoJuego,
            -Transforma.transform(px, escala) + sx2,
            -Transforma.transform(py, escala) + sy2,
            escala);
    if (partido.getAlturaBalon() > 2) {
      pb.pintaBalon((int) (giro), ang, escala, rel[0], rel[1], z * 2, g);
    }
    pc.pintaArcos(g, p, escala);
    if (estadio) {
      pc.pintaEstadio(g, p, escala);
    }
    if (marcador) {
      pm.pintaMarcador(
          partido.getGolesLocal(),
          partido.getGolesVisita(),
          partido.getIteracion(),
          partido.getPosesionBalonLocal(),
          g);
    }
    if (golIter > 0) {
      double zoom = 1 + 0.05 * (golIter % 3);
      g.drawImage(
          golImage.getScaledCopy((int) (361d * zoom), (int) (81d * zoom)),
          sx2 - (int) (180d * zoom),
          sy2 - (int) (40d * zoom));
    }

    if (offSideIter > 0) {
      g.drawImage(offSideImage, sx2 - 70, sy2 - 20);
      // g.drawImage(offSideImage, offSideIter - 300, sy2 - 20);
    }

    if (saqueIter > 0) {
      g.drawImage(cambioImage, saqueIter - 300, sy2 - 20);
    }
    if (autoescala) {
      escala = escalaTemporal;
    }
    if (guardado && iteracionControl > 0) {
      Image img = paImage;
      if (incremento > 0) {
        img = avImage;
      }
      if (incremento < 0) {
        img = reImage;
      }
      g.drawImage(img, sx2 - 10, sy2 - 10);
      g.setColor(Color.white);
      g.drawString("" + incremento + "x", sx2 + 20, sy2 - 10);
    }
    if (guardado && progreso) {
      g.setColor(Color.black);
      g.drawRect(sx - 20, 20, 10, sy - 40);
      g.setColor(Color.darkGray);
      g.fillRect(sx - 19, 21, 8, sy - 42);
      int valor =
          (int) (((double) sy - 41.0) * ((double) pg.getTiempo() / (double) pg.getIterciones()));
      int valorInicio =
          (int) (((double) sy - 42.0) * ((double) inicio / (double) pg.getIterciones()));
      int valorFin = (int) (((double) sy - 42.0) * ((double) fin / (double) pg.getIterciones()));
      g.setColor(Color.red);
      g.fillRect(sx - 19, sy - 21 - valor, 8, valor);
      g.setColor(Color.white);
      g.drawLine(sx - 19, sy - 22 - valorFin, sx - 12, sy - 22 - valorFin);
      g.drawLine(sx - 19, sy - 21 - valorFin, sx - 18, sy - 21 - valorFin);
      g.drawLine(sx - 13, sy - 21 - valorFin, sx - 12, sy - 21 - valorFin);
      g.drawLine(sx - 19, sy - 22 - valorInicio, sx - 12, sy - 22 - valorInicio);
      g.drawLine(sx - 19, sy - 23 - valorInicio, sx - 18, sy - 23 - valorInicio);
      g.drawLine(sx - 13, sy - 23 - valorInicio, sx - 12, sy - 23 - valorInicio);
    }
    if (showTexto) {
      if (partido.getIteracion() < 50) {
        g.setColor(Color.black);
        g.drawString(partido.getDetalleVisita().getTacticName() + " (Visita)", sx2 + 11, sy2 + 11);
        g.drawString("vs", sx2 + 41, sy2 + 41);
        g.drawString(partido.getDetalleLocal().getTacticName() + " (Local)", sx2 + 71, sy2 + 71);
        g.setColor(Color.white);
        g.drawString(partido.getDetalleVisita().getTacticName() + " (Visita)", sx2 + 10, sy2 + 10);
        g.drawString("vs", sx2 + 40, sy2 + 40);
        g.drawString(partido.getDetalleLocal().getTacticName() + " (Local)", sx2 + 70, sy2 + 70);
      }
    }
    if (showTexto) {
      if (partido.getIteracion() > Constants.ITERACIONES) {
        g.setColor(Color.black);
        g.drawString("Gana", sx2 + 11, sy2 + 11);
        if ((partido.getGolesLocal() > partido.getGolesVisita())
            || (partido.getGolesLocal() == partido.getGolesVisita()
                && partido.getPosesionBalonLocal() >= .5d)) {
          g.drawString(partido.getDetalleLocal().getTacticName(), sx2 + 41, sy2 + 41);
        } else {
          g.drawString(partido.getDetalleVisita().getTacticName(), sx2 + 41, sy2 + 41);
        }
        g.setColor(Color.white);
        g.drawString("Gana", sx2 + 10, sy2 + 10);
        if ((partido.getGolesLocal() > partido.getGolesVisita())
            || (partido.getGolesLocal() == partido.getGolesVisita()
                && partido.getPosesionBalonLocal() >= .5d)) {
          g.drawString(partido.getDetalleLocal().getTacticName(), sx2 + 40, sy2 + 40);
        } else {
          g.drawString(partido.getDetalleVisita().getTacticName(), sx2 + 40, sy2 + 40);
        }
      }
    }
    /*if (isRain) {
        g.setColor(lluvia);
        for (int i = 0; i < 200; i++) {
            double an = rand.nextDouble() * Math.PI * 2d;
            double rad = rand.nextDouble() * 1024;
            int x0 = (int) (sx2 + Math.sin(an) * rad);
            int y0 = (int) (sy2 + Math.cos(an) * rad);
            int x1 = (int) (sx2 + Math.sin(an) * rad * 1.1d);
            int y1 = (int) (sy2 + Math.cos(an) * rad * 1.1d);
            g.drawLine(x0, y0, x1, y1);
        }
        if (rand.nextDouble() < 0.05) {
            g.setColor(relampago);
            g.fillRect(0, 0, sx, sy);
        }
        isRain = rand.nextDouble() < 0.995;
    } else {
        isRain = rand.nextDouble() < 0.005;
    }*/
  }