Example #1
0
 public void afterAIAdditionalMoveAnimation() {
   presenter.makeAiMove();
 }
Example #2
0
 /**
  * Every time the last seed is placed in a pit update the game board This is a safety precaution
  * that the UI state does not solely rely on the correct animation, so the model is questioned
  * again for the correct amount of seeds everywhere
  */
 public void afterAnimation() {
   presenter.afterAnimation();
 }