Example #1
0
 /** 更新游戏画布 */
 public void update() {
   try {
     if (!isRunning) {
       return;
     }
     canvas = surfaceHolder.lockCanvas(null);
     if (canvas != null) {
       synchronized (surfaceHolder) {
         gl.update(canvas);
       }
       surfaceHolder.unlockCanvasAndPost(canvas);
     }
   } catch (Exception e) {
   }
 }