@Test public void testKing() { Board b = new Board(true); Piece water = new Piece(false, b, 2, 2, "bomb"); Piece fire = new Piece(true, b, 1, 1, "pawn"); Piece fire2 = new Piece(true, b, 2, 6, "shield"); b.place(water, 2, 2); b.place(fire, 1, 1); b.place(fire2, 2, 6); assertEquals(false, water.isKing()); assertEquals(false, fire2.isKing()); assertEquals(fire, b.pieceAt(1, 1)); fire2.move(3, 7); assertEquals(true, fire2.isKing()); assertEquals(true, fire2.isFire()); assertEquals(fire2, b.pieceAt(3, 7)); water.move(0, 0); assertEquals(true, water.isKing()); assertEquals(true, fire2.isKing()); assertEquals(null, b.pieceAt(1, 1)); assertEquals(null, b.pieceAt(0, 0)); b.select(3, 7); assertEquals(true, b.canSelect(4, 6)); // fire can now move down assertEquals(false, b.canSelect(4, 8)); // out of bounds }
@Test public void testWinner() { Board b = new Board(true); Piece water = new Piece(false, b, 2, 2, "bomb"); Piece fire = new Piece(true, b, 1, 1, "pawn"); Piece water2 = new Piece(false, b, 2, 2, "shield"); b.place(water, 2, 2); b.place(fire, 1, 1); assertEquals(null, b.winner()); water.move(0, 0); assertEquals("No one", b.winner()); b.place(fire, 1, 1); b.place(water2, 2, 2); assertEquals(null, b.winner()); fire.move(3, 3); assertEquals("fire", b.winner()); Piece water3 = new Piece(false, b, 4, 4, "pawn"); b.place(water3, 4, 4); assertEquals(null, b.winner()); water3.move(2, 2); assertEquals("water", b.winner()); }
@Test public void testBombandShield() { Board b = new Board(true); Piece fire = new Piece(true, b, 5, 5, "bomb"); Piece water = new Piece(false, b, 4, 6, "shield"); Piece water2 = new Piece(false, b, 2, 6, "pawn"); b.place(fire, 5, 5); b.place(water, 4, 6); b.place(water2, 2, 6); fire.move(3, 7); assertEquals(null, b.pieceAt(4, 7)); assertEquals(null, b.pieceAt(3, 6)); assertEquals(null, b.pieceAt(5, 6)); fire = new Piece(true, b, 4, 4, "bomb"); water = new Piece(false, b, 3, 5, "shield"); water2 = new Piece(false, b, 3, 7, "pawn"); Piece water3 = new Piece(false, b, 1, 7, "pawn"); Piece water4 = new Piece(false, b, 1, 5, "bomb"); b.place(fire, 4, 4); b.place(water, 3, 5); b.place(water2, 3, 7); b.place(water3, 1, 7); b.place(water4, 1, 5); fire.move(2, 6); assertEquals(null, b.pieceAt(3, 5)); assertEquals(null, b.pieceAt(3, 7)); assertEquals(null, b.pieceAt(1, 7)); assertEquals(null, b.pieceAt(1, 5)); }
@Test public void testMoveandCapture() { Board b = new Board(true); Piece fire = new Piece(true, b, 0, 0, "pawn"); Piece water = new Piece(false, b, 1, 1, "pawn"); Piece water2 = new Piece(false, b, 3, 3, "pawn"); b.place(fire, 0, 0); b.place(water, 1, 1); b.place(water2, 3, 3); fire.move(2, 2); assertEquals(true, fire.hasCaptured()); assertEquals(fire, b.pieceAt(2, 2)); assertEquals(null, b.pieceAt(1, 1)); fire.move(4, 4); assertEquals(true, fire.hasCaptured()); assertEquals(fire, b.pieceAt(4, 4)); assertEquals(null, b.pieceAt(3, 3)); }
@Test public void testPieces() { Board b = new Board(true); Piece fire = new Piece(true, b, 0, 0, "pawn"); Piece water = new Piece(false, b, 1, 1, "shield"); assertEquals(true, fire.isFire()); assertEquals(false, water.isFire()); assertEquals(false, fire.isShield()); assertEquals(true, water.isShield()); assertEquals(false, fire.isBomb()); assertEquals(false, water.isBomb()); assertEquals(0, fire.side()); assertEquals(1, water.side()); Piece fire2 = new Piece(true, b, 6, 6, "bomb"); // move makes it a king, not place b.place(fire2, 6, 6); fire2.move(7, 7); assertEquals(true, fire2.isKing()); assertEquals(false, water.isKing()); }