Example #1
0
 @SuppressWarnings("unchecked")
 @Test
 public void testIsEmpty() {
   assertTrue(grid.isEmpty());
   grid.setSeverities(Collections.singletonList(new LQISeverity("Murky", 7.0)));
   assertFalse(grid.isEmpty());
   grid.setSeverities(Collections.EMPTY_LIST);
   assertTrue(grid.isEmpty());
   grid.setErrorCategories(Collections.singletonList(new LQIErrorCategory("Confusion")));
   assertFalse(grid.isEmpty());
 }
Example #2
0
  @Test
  public void testClone() throws CloneNotSupportedException {
    LQISeverity sev = new LQISeverity("Murky", 7.0);
    List<LQIErrorCategory> cats = Collections.singletonList(new LQIErrorCategory("Confusion"));
    grid.setSeverities(Collections.singletonList(sev));
    grid.setErrorCategories((cats));

    LQIGrid clone = (LQIGrid) grid.clone();
    assertEquals(sev, clone.getSeverity("Murky"));
    assertEquals(cats, clone.getErrorCategories());
  }
Example #3
0
 @Test
 public void testSeverities() {
   grid.setSeverities(
       Lists.newArrayList(
           new LQISeverity("Murky", 7.0),
           new LQISeverity("Dodgy", 5.0),
           new LQISeverity("Funky", 2.5)));
   assertEquals(2.5, grid.getSeverityScore("Funky"), 0.01);
   assertEquals(7.0, grid.getSeverityScore("Murky"), 0.01);
   assertEquals(5.0, grid.getSeverityScore("Dodgy"), 0.01);
   // We return a default score of 0 for unknown severities
   assertEquals(0.0, grid.getSeverityScore("Frizzle"), 0.01);
   assertNull(grid.getSeverity("Frizzle"));
   grid.setSeverityScore("Murky", 17.0);
   assertEquals(17.0, grid.getSeverityScore("Murky"), 0.01);
   assertEquals(5.0, grid.getSeverityScore("Dodgy"), 0.01);
   assertEquals(2.5, grid.getSeverityScore("Funky"), 0.01);
   LQISeverity sev = grid.getSeverity("Murky");
   assertNotNull(sev);
   assertEquals("Murky", sev.getName());
   assertEquals(17.0, sev.getScore(), 0.01);
   assertEquals(3, grid.getSeverities().size());
   // You can't set a score for a severity that doesn't already exist.
   grid.setSeverityScore("Frizzle", 1.0);
   assertEquals(0.0, grid.getSeverityScore("Frizzle"), 0.01);
 }