@Override public void run() { Random rand = new Random(System.nanoTime()); ZContext ctx = new ZContext(); Socket worker = ctx.createSocket(ZMQ.REQ); worker.connect(String.format("ipc://%s-localbe.ipc", self)); // Tell broker we're ready for work ZFrame frame = new ZFrame(LRU_READY); frame.send(worker, 0); while (true) { // Send request, get reply ZMsg msg = ZMsg.recvMsg(worker, 0); if (msg == null) break; // Interrupted // Workers are busy for 0/1 seconds try { Thread.sleep(rand.nextInt(2) * 1000); } catch (InterruptedException e) { } msg.send(worker); } ctx.destroy(); }
public Producer(String topic, Properties props) { ctx = new ZContext(); ctx.setLinger(-1); sock = ctx.createSocket(ZMQ.DEALER); sock.setIdentity(ZPUtils.genTopicIdentity(topic, 0)); for (String addr : props.getProperty("writer.list").split(",")) { sock.connect("tcp://" + addr); } }
@Override public void run() { ZContext ctx = new ZContext(); Socket client = ctx.createSocket(ZMQ.REQ); client.connect(String.format("ipc://%s-localfe.ipc", self)); Socket monitor = ctx.createSocket(ZMQ.PUSH); monitor.connect(String.format("ipc://%s-monitor.ipc", self)); Random rand = new Random(System.nanoTime()); while (true) { try { Thread.sleep(rand.nextInt(5) * 1000); } catch (InterruptedException e1) { } int burst = rand.nextInt(15); while (burst > 0) { System.out.println(Thread.currentThread().getName() + " " + burst); String task_id = String.format("%04X", rand.nextInt(10000)); // Send request, get reply client.send(task_id, 0); // Wait max ten seconds for a reply, then complain PollItem pollset[] = {new PollItem(client, ZMQ.POLLIN)}; int rc = ZMQ.poll(pollset, 10 * 1000); if (rc == -1) break; // Interrupted if (pollset[0].isReadable()) { String reply = client.recvStr(0); if (reply == null) break; // Interrupted // Worker is supposed to answer us with our task id assert (reply.equals(task_id)); monitor.send(String.format("%s", reply), 0); } else { monitor.send(String.format("E: CLIENT EXIT - lost task %s", task_id), 0); ctx.destroy(); return; } burst--; } } }
// The main task begins by setting-up all its sockets. The local frontend // talks to clients, and our local backend talks to workers. The cloud // frontend talks to peer brokers as if they were clients, and the cloud // backend talks to peer brokers as if they were workers. The state // backend publishes regular state messages, and the state frontend // subscribes to all state backends to collect these messages. Finally, // we use a PULL monitor socket to collect printable messages from tasks: public static void main(String[] argv) { // First argument is this broker's name // Other arguments are our peers' names // if (argv.length < 1) { System.out.println("syntax: peering3 me {you}\n"); System.exit(-1); } self = argv[0]; System.out.println(String.format("I: preparing broker at %s\n", self)); Random rand = new Random(System.nanoTime()); ZContext ctx = new ZContext(); // Prepare local frontend and backend Socket localfe = ctx.createSocket(ZMQ.ROUTER); localfe.bind(String.format("ipc://%s-localfe.ipc", self)); Socket localbe = ctx.createSocket(ZMQ.ROUTER); localbe.bind(String.format("ipc://%s-localbe.ipc", self)); // Bind cloud frontend to endpoint Socket cloudfe = ctx.createSocket(ZMQ.ROUTER); cloudfe.setIdentity(self); cloudfe.bind(String.format("ipc://%s-cloud.ipc", self)); // Connect cloud backend to all peers Socket cloudbe = ctx.createSocket(ZMQ.ROUTER); cloudbe.setIdentity(self); int argn; for (argn = 1; argn < argv.length; argn++) { String peer = argv[argn]; System.out.println(String.format("I: connecting to cloud forintend at '%s'\n", peer)); cloudbe.connect(String.format("ipc://%s-cloud.ipc", peer)); } // Bind state backend to endpoint Socket statebe = ctx.createSocket(ZMQ.PUB); statebe.bind(String.format("ipc://%s-state.ipc", self)); // Connect statefe to all peers Socket statefe = ctx.createSocket(ZMQ.SUB); statefe.subscribe(""); for (argn = 1; argn < argv.length; argn++) { String peer = argv[argn]; System.out.println(String.format("I: connecting to state backend at '%s'\n", peer)); statefe.connect(String.format("ipc://%s-state.ipc", peer)); } // Prepare monitor socket Socket monitor = ctx.createSocket(ZMQ.PULL); monitor.bind(String.format("ipc://%s-monitor.ipc", self)); // Start local workers int worker_nbr; for (worker_nbr = 0; worker_nbr < NBR_WORKERS; worker_nbr++) new worker_task().start(); // Start local clients int client_nbr; for (client_nbr = 0; client_nbr < NBR_CLIENTS; client_nbr++) new client_task().start(); // Queue of available workers int local_capacity = 0; int cloud_capacity = 0; ArrayList<ZFrame> workers = new ArrayList<ZFrame>(); // The main loop has two parts. First we poll workers and our two service // sockets (statefe and monitor), in any case. If we have no ready workers, // there's no point in looking at incoming requests. These can remain on // their internal 0MQ queues: while (true) { // First, route any waiting replies from workers PollItem primary[] = { new PollItem(localbe, ZMQ.POLLIN), new PollItem(cloudbe, ZMQ.POLLIN), new PollItem(statefe, ZMQ.POLLIN), new PollItem(monitor, ZMQ.POLLIN) }; // If we have no workers anyhow, wait indefinitely int rc = ZMQ.poll(primary, local_capacity > 0 ? 1000 : -1); if (rc == -1) break; // Interrupted // Track if capacity changes during this iteration int previous = local_capacity; // Handle reply from local worker ZMsg msg = null; if (primary[0].isReadable()) { msg = ZMsg.recvMsg(localbe); if (msg == null) break; // Interrupted ZFrame address = msg.unwrap(); workers.add(address); local_capacity++; // If it's READY, don't route the message any further ZFrame frame = msg.getFirst(); if (new String(frame.getData()).equals(LRU_READY)) { msg.destroy(); msg = null; } } // Or handle reply from peer broker else if (primary[1].isReadable()) { msg = ZMsg.recvMsg(cloudbe); if (msg == null) break; // Interrupted // We don't use peer broker address for anything ZFrame address = msg.unwrap(); address.destroy(); System.out.println("Recv from cloudbe"); } // Route reply to cloud if it's addressed to a broker for (argn = 1; msg != null && argn < argv.length; argn++) { byte[] data = msg.getFirst().data(); if (argv[argn].equals(new String(data))) { msg.send(cloudfe); msg = null; } } // Route reply to client if we still need to if (msg != null) msg.send(localfe); // If we have input messages on our statefe or monitor sockets we // can process these immediately: if (primary[2].isReadable()) { String peer = statefe.recvStr(); String status = statefe.recvStr(); cloud_capacity = Integer.parseInt(status); } if (primary[3].isReadable()) { String status = monitor.recvStr(); System.out.println(String.format("%s\n", status)); } // Now we route as many client requests as we have worker capacity // for. We may reroute requests from our local frontend, but not from // // the cloud frontend. We reroute randomly now, just to test things // out. In the next version we'll do this properly by calculating // cloud capacity:// while (local_capacity + cloud_capacity > 0) { PollItem secondary[] = { new PollItem(localfe, ZMQ.POLLIN), new PollItem(cloudfe, ZMQ.POLLIN) }; if (local_capacity == 0) secondary[1].interestOps(0); rc = ZMQ.poll(secondary, 0); assert (rc >= 0); if (secondary[0].isReadable()) { msg = ZMsg.recvMsg(localfe); } else if (secondary[1].isReadable()) { msg = ZMsg.recvMsg(cloudfe); } else break; // No work, go back to backends if (local_capacity > 0) { ZFrame frame = workers.remove(0); msg.wrap(frame); msg.send(localbe); local_capacity--; } else { // Route to random broker peer int random_peer = rand.nextInt(argv.length - 1) + 1; msg.push(argv[random_peer]); msg.send(cloudbe); System.out.println("Sent to cloudbe " + argv[random_peer]); } } // We broadcast capacity messages to other peers; to reduce chatter // we do this only if our capacity changed. if (local_capacity != previous) { // We stick our own address onto the envelope statebe.sendMore(self); // Broadcast new capacity statebe.send(String.format("%d", local_capacity), 0); System.out.println("Sent to statebe " + local_capacity); } } // When we're done, clean up properly while (workers.size() > 0) { ZFrame frame = workers.remove(0); frame.destroy(); } ctx.destroy(); }