@Override public void serialize(DataWriter writer) { writer.write_str(this.recrutedName); writer.write_i8(this.invitationState); }
@Override public void serialize(DataWriter writer) { writer.write_vi32(this.playerId); writer.write_i32(this.accountId); }
@Override public void serialize(DataWriter writer) { writer.write_i8(this.alignmentSide); writer.write_i8(this.alignmentValue); writer.write_i8(this.alignmentGrade); writer.write_vi32(this.characterPower); }
@Override public void serialize(DataWriter writer) { super.serialize(writer); writer.write_i8(this.elementEventId); }
@Override public void serialize(DataWriter writer) { writer.write_i32(this.slaveId); writer.write_ui16(spellCooldowns.length); for (int i = 0; i < spellCooldowns.length; i++) { spellCooldowns[i].serialize(writer); } writer.write_i8(this.summonCount); writer.write_i8(this.bombCount); }
@Override public void serialize(DataWriter writer) { super.serialize(writer); writer.write_vi32(this.playerId); }
@Override public void serialize(DataWriter writer) { writer.write_ui16(startedAchievements.length); for (int i = 0; i < startedAchievements.length; i++) { startedAchievements[i].serialize(writer); } writer.write_ui16(finishedAchievements.length); for (int i = 0; i < finishedAchievements.length; i++) { finishedAchievements[i].serialize(writer); } }
@Override public void serialize(DataWriter writer) { super.serialize(writer); writer.write_ui16(object.length); for (int i = 0; i < object.length; i++) { object[i].serialize(writer); } }
@Override public void serialize(DataWriter writer) { writer.write_vi32(this.kamasTotal); }
@Override public void serialize(DataWriter writer) { writer.write_i8(this.ratio); }
@Override public void serialize(DataWriter writer) { writer.write_bool(this.enable); }
@Override public void serialize(DataWriter writer) { writer.write_vi16(this.objGenericId); }
@Override public void serialize(DataWriter writer) { writer.write_i32(this.spellId); }